Hellraid Moves To Next-Gen Consoles With New Engine and Gameplay
Techland’s Hellraid is undergoing a massive overhaul, including a move to a new engine that will see it released on next-gen consoles.
Announced in mid-2013, Hellraid came off as intriguing but not particularly engaging – the sort of game you hope will be good, even though you don’t really expect it to be. The developers apparently picked up on that vibe, as the studio announced today that the game is undergoing a dramatic transformation that will see it released on the Xbox One, PlayStation 4 and PC.
The new and improved Hellraid will be built using the Chrome Engine 6, the same technology that powers Techland’s survival horror game Dying Light. The engine enables a greater level of detail in character models and locations, more complex animations, a physics-based lighting system, advanced particle effects and “state of the art” artificial intelligence. The combat system has been upgraded to offer more complex fighting styles using multiple types of weapons and magic, and the skill tree has been changed as well and is now entirely class-free, allowing players to mix and match abilities as they see fit.
Hellraid will be playable in three different modes: Story, which follows the quest to save the world from an infernal invasion and uncover the mystery of a family’s curse; Mission, an arcade-style brawl through locations unlocked in Story mode; and Arena, an endless struggle to survive against increasingly-deadly waves of enemies. All three modes will be available in both single-player and co-op multiplayer for two to four players, who can customize their characters with unique combinations of clothing, armor, accessories and even craftable weapons.
But with the good news comes a spot of bad: Because of all the changes, Techland has delayed the game again, this time to 2015, and planned versions for current-gen consoles (which I know is actually previous-gen, but we’re still in that fuzzy, gray transitional period where the PS4 and Xbox One are still considered “next-gen”) have been scrapped. For those who just can’t wait, a Steam Early Access release is planned for this fall, with feedback from that guiding further development of the game prior to its full release.