Hines: Fallout Setting Still Relevant

fallout3_walkingdead.jpg

Bethesda’s Peter Hines, producer for Fallout 3, talked to PlayTM about the controversial RPG sequel to Interplay’s Fallout series. The open world RPG will take players out of realm of the typical fantasy RPG into an alternate near future post apocalyptic world. This sandbox game will have players wielding guns and exploding ammo and making choices in a moral ambiguous setting that will determine which of the game’s many endings the player will get.

When asked whether he thought the Fallout setting was to far off the beaten path of most successful RPGs, Hines responded enthusiastically:

I think the gaming world is into big, sandbox games where you can go where you want and do what you want. When done right, there’s a big audience for that type of experience. We certainly saw that with Oblivion. I think the potential for a game like Fallout 3 might be even bigger because it appeals to an even wider audience in terms of the setting, and having guns and explosives instead of swords and magic, and so on. Based on the level of interest we’ve had in the game to date, it doesn’t appear the gaming world has moved on.

The interview covers Hines’ answers to many questions near and dear to Fallout fans as well to players new to the setting. there are several elements that define the Fallout setting. He promises the dark humor of the original series will be kept. Like Cid in Final Fantasy, man or mutant’s best friend Dogmeat can be your faithful companion if you wish it. For more details read the full article on PlayTM.

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1 Comment on Hines: Fallout Setting Still Relevant

MG

On April 27, 2008 at 7:48 pm

Lol that zombie reminds me of the ones that used to attack me in Oblivion. Then again Fallout 3 does use the same engine as Oblivion maybe that’s why.
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