How Different is Call of Duty: Modern Warfare 3 From Its Predecessors: An Analysis
How Modern Warfare 3 is Different
In all the aspects mentioned above, MW3 strikes out a new path that supports various kinds of play style and pushes team aspects. Primarily, though, MW3 does a good job of shaking up known Call of Duty systems. It’s definitely working off the known Modern Warfare system, but rather than just repainting it and tossing new weapons in like MW2 did, Infinity Ward has learned a lot from taking a look at Treyarch’s good ideas from Black Ops, as well as by addressing issues at hand in all the Call of Duty games from MW1 forward.
Mostly, Infinity Ward, Sledgehammer and Beachhead Studios hope to change the culture of Call of Duty with MW3 and make it much more about teamwork and community. If it works, through the use of clans, groups, the Elite service, the new Strike Packages and the new game modes, MW3 will actually feel like a different game than its predecessors. It’ll be less a game where no one speaks or coordinates and players just go dashing off on their own in every single match. More players will be able to find like-minded individuals and play with them. Your average lobby should include more than a 9-year-old asking obvious questions and then getting lambasted by a 12-year-old armed with newly acquired racial slurs.
Whether that’ll actually happen, however, remains to be seen. Not all those aspects were in place when I played, and even then, my experience with MW3 was, of course, very limited. It’ll probably be November before we know if MW3 will really be the new social haven Activision is really hoping to create.
Modern Warfare 3 is a bigger update than Modern Warfare 2 and Black Ops, although it absorbs most or all of the good ideas from both games like The Blob. But Infinity Ward and Sledgehammer are also bringing a lot of new ideas to bear and it’s clear they’ve been thinking about the things that have been wrong with Call of Duty during the last five years and how to change them.
Infinity Ward’s Robert Bowling said at Call of Duty XP that Modern Warfare 3 would “fundamentally” alter the Call of Duty framework for the better. I don’t think that’s quite true, though if you thought that Black Ops wasn’t a big enough rework, MW3 should satisfy. However, fundamentally, the game and the way it plays remain unchanged. There are a great many strong new ideas and smartly repackaged old ones at work here, and they’re fun in practice as well as in theory — but MW3 plays like MW2, Black Ops and MW1. It’s the biggest step forward for the series in recent memory, by far, and it’ll give players lots to do and, as far as I can tell, is their $60 worth — but it’s not exactly a giant leap for Call of Duty kind.