Huge Payday For Team Fortress 2 Community Contributors

In a press release sent out today, Valve stunned the internet gaming community with news that Team Fortress 2′s participation in Peer to peer Marketplace was a smashing success. Community members Rob Laro, Shawn Spetch, Steven Skidmore, Spencer Kern, and Shaylyn Hamm received HUGE royalties to the tune of $39,000 to $47,000 per person, for the original content they contributed during the initial round of content creation. Yeah, that’s a whole lot of scrilla.

PtoP Marketplace is a new set of tools and services community members can license for free from Steamworks. Team Fortress 2 was the first to make use of it, and unless $40,000 in royalties doesn’t sound like a lot of money, we all have to admit it was a good idea. From the release:

” Five Steam community members [who] participated in the initial round of content creation… received checks for the first two weeks of sales, with royalties ranging from $39,000 to $47,000 per person.

” Funds from sales of community members’ items were to be deposited directly into their PayPal accounts. However, within days, the revenue that their items generated exceeded PayPal’s cap on the maximum deposit size. While Valve made alternate payment arrangements for the others, two of the community members flew to Seattle to receive their first checks directly.”

This is more proof than anyone ever needed that a community driven, dare we call it boutique sales approach can be excessively profitable, and it has exciting implications for the future of gaming, particularly modded games. It’s no surprise then that Valve is crowing about it:

“At a time when content creators are struggling with changing markets and evolving technologies, the Steam community is sending a clear message with these checks,” said Gabe Newell, President of Valve. “Platforms that enable this kind of peer-to-peer exchange of virtual goods and services are going to be enthusiastically received. They create an inherently greater efficiency in connecting creators and consumers.”

Despite having been kicked into a brand new tax bracket, the community members are just as amazed as we are:

“It’s astounding that so many people want to purchase the items that came out of the community,” said Spencer Kern, TF2 community content creator. “The response exceeded my wildest expectations. There really is no doubt at this point that there’s a huge demand for community-created content in TF2 and, hopefully, more games will start to tap into this demand.”

Those of you currently turning a bright shade of verde take note: You can find out more about contributing to future updates at the official Team Fortress site. Team Fortress 2 will also provide regular updates over at the Mann Co. Store.

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