I Am Alive Creative Director Straight-Up Disses PC Gamers… Or Did He?
Sometimes, people speak a little bit off the cuff and say something that can be taken out of context, leading to all sorts of unnecessary complaining and clarifying and people generally pretending to be idiots so they have an excuse to be upset. And sometimes, people just open their mouth and let the stupid flow freely like it ain’t even a thing. Ubisoft’s Stanislas Mettra, creative director for their upcoming download-only actioner I Am Alive, appeared to fall into the second camp in an interview with Inc gamers. He not only confirmed there won’t be a version of I Am Alive for PC, but seemed to add some insult to go along with that injury:
We’ve heard loud and clear that PC gamers are bitching about there being no version for them,” said Mettra. “But are these people just making noise just because there’s no version or because it’s a game they actually want to play? Would they buy it if we made it?
Damn, son. Why you have to be like that? It turns out the reason is ZOMG Piracy!: “It’s hard because there’s so much piracy and so few people are paying for PC games,” Mettra says. “[W]e have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it.”
I Am Alive is download-only, which means no physical disc production costs (more money y’all!). Sure, a PC download might be easier to pirate, but most people who download games, just like most people who download music, aren’t looking to pirate, they just want what they want as conveniently as possible. Put it up on steam and sell it for a reasonable price, right? As Rock, Paper, Shotgun points out, 50,000 people spending what would likely be 20 dollars for digital downloads would be about 1 million dollars, a huge chunk of which would go directly into Ubisoft coffers. So obviously, Mettra is the worst, most stupidest person ever and deserves to be attacked by a pitchfork-wielding mob, right?
Mmmm, maybe not. It seems Mettra realizes he came off as kind of an ass, because he has sent an update to Inc Gamers clarifying his statements. It reads, in part:
I would really love to see a pc build of the game and I dont think I meant to say “the game won’t happen on pc” it’s probably an English language miscommunication (I am not native English speaker).
What I meant is that the pc version did not happen yet [sic]. But we are still working to see the feasibility of it, which is not necessarily simple. I gave some examples to illustrate the problematic [sic], but obviously it is not in my hands and not my part to talk about this.
You know what? I totally buy this. I know if I were being interviewed for a Spanish Language publication, I’d probably confuse their readers with my constant requests to know where the library is, and how to find a bathroom. Also, constantly thanking the very much, and please. So all is forgiven.
Via Rock, Paper, Shotgun