If Mass Effect 3 Was A JRPG (PIC)

Click image to view side-by-side comparison.

Japanese RPGs are known for signature gameplay and narrative elements that have snuck their way into some Western RPGs of late; however, their visual flair remains an unmistakable thumbprint. Androgynous males, spiky hair, fresh-faced characters barely of legal age, and… cuteness. Blech.

We present to you what Mass Effect 3 may look like if it were a JRPG.

Mouse-over the following image to catch the less obvious differences:

Move your mouse over me

And here’s an animated .gif, just for the hell of it:

Follow CJ on Twitter: @rhykker

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1 Comment on If Mass Effect 3 Was A JRPG (PIC)


On March 25, 2015 at 6:17 pm

The annoying thing about this game is that a lot of love poalrbby did go into it, just in the wrong places. The story just runs with every cliche known to man and the cutscenes are terrible But the more I play the more I tolerate it. They’re so bad it’s funny. Play it with a couple of mates and beers and you’ll have a laugh riot, and the fighting system is truly innovative. Every step back it takes, it takes another one forward.For instance, my party gained a character that I assumed would annoy the out of me She turned out to be a ing demon on the battlefield, and she warmed to me through her sheer brutality. It’s funny how gameplay experience can colour your perceptions of everything else in the actual story.It tells a very important lesson on games design, players will grow to love a character because of their effect on gameplay first, and their dialogue and character second (as long as it’s not completely hideous). If you want me to love a character, make them useful in the game, and I soon will.