Impressions: WWE Smackdown vs. RAW 2008
Word on the street is that the PS3 version of WWE Smackdown vs. RAW 2008 suffers from serious frame rate issues, so I decided to sample the Xbox 360 version which has been reported to be the best by most I have talked to concerning the title. If anyone has played the Wii version, feel free to drop your thoughts in the comments below. I’m definitely curious what gamers think about that version as well.
The first thing I should mention is the fact that I have yet to play a wrestling game that I came out of with a positive feeling about. I was a big fan of wrestling when I was little and have some fond memories of the sport even though I am not much of a fan these days. I continue sampling wrestling games through the years in hopes of a truly great one, but always feel let down.
WWE Smackdown vs. RAW 2008 is another let down in my book. The character creation options are last generation if that. The other noticeable problem I have with the game is the insane load times. You will spend more time on load screens than actually wrestling someone. The game does look fairly nice; the movements are a little more fluid than past WWE games and some of the new moves and controls were welcomed. If they could get rid of the long load times, add a tutorial mode or two and then just lightly polish the rest of the game and possibly throw in a detailed character edit mode, we’d be looking at something really nice. Right now it’s simply an average game at best. If you are a die hard WWE fan and have tons of patience for boring load screens, drop $60 on the game. For anyone else, this could be a fun game rental for a couple days, but much past 3-4 hours of gameplay, it gets really old. I look forward to the 2009 wrestling game to see if they made the necessary tweaks to finally give us a wrestling game worth writing home about.