Indie Dev Zeboyd Games Made More in a Week on Steam than a 18 Months on Xbox Live

It appears as though Xbox Live is doing something wrong when it comes to indie titles.

Zeboyd Games, the studio behind Cthulu Saves the World and Breath of Death VII, has had those two titles available on Microsoft’s game service for “over a year and a half,” according to a story from VG247. Last week, the developer launched the same two titles on Steam in a bundle deal for $3.

In those six days, Zeboyd pulled down more cash off those games than it has the entire time they’ve been available on Xbox.

Both games launched on XBLIG in December 2009, and since then, 50,000 copies of Breath of Death have sold for $1, while between 16,000 and 17,000 have sold for Cthulu Saves the World at somewhere around $3, according to Zeboyd’s blog. Compare that with the $100,000 and around 30,000 copies sold on Steam in just six days. Apparently $3 for Cthulu was too much for console gamers.

It seems there are a few conclusions that could be drawn from all this, but I’d say the most accurate one is that Steam players are interested in indie titles and Steam does a better job of selling them than Xbox Live does. And while Xbox gamers might be into indie titles as well, they’re not nearly as tuned in as PC gamers seem to be.

So indie devs — bring us your games. We’ll pay for them.

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1 Comment on Indie Dev Zeboyd Games Made More in a Week on Steam than a 18 Months on Xbox Live

Xman490

On July 26, 2011 at 2:45 pm

I looked at the XBLAIG, and it’s soaked in shovelware. Avatar games, dating sims, and anime games litter the selection. It’s sad to see most below-$5 games piled into that list, even good ones like this and Rainbow Ball Into Adventure.