Injustice: Gods Among Us Announced for iOS


If you just can’t get enough of Injustice: Gods Among Us, NetherRealm and Warner Brothers Interactive have you covered. Sometimes you want to pit DC comics heroes against each other in combat, but just can’t make it to a console, right? That’s where the newly announced iOS version of the game comes in handy.

I had a chance to try the touchscreen tie-in at GDC 2013, and it’s easy to pick up and play, with smooth animations and graphics that stood up well to the title’s console-based big brother. After choosing a team of three licensed fighters, players will deploy quick tap attacks, slower swiping attacks, and a two-fingered block move — those are the basics. Timed “combo enders” add an extra degree of difficulty after a series of quick taps, as do triggerable special moves that require extra tapping, swiping, and even aiming, in the case of projectile-based combatants like the Green Arrow.

The game is free-to-play, and players can progress, if they’re patient, simply by winning matches. Warner Brothers and NetherRealm, however, are counting on players not being patient. You’re free to spend real money on sums of in-game currency, new characters, “support cards” which augment teams of fighters, and “upgrade cards” that permanently improve certain characters. The whole system is designed like a collectible card game, with randomized “Booster” packs that are cheaper but also potentially disappointing.

Most intriguing is the way that the iOS title is linked to its console counterpart. Players need only to create a “WBID” — no confirmation e-mail required, the PR team proudly informed us — to start unlocking goodies in both games, simply by playing. Most of these rewards are cosmetic — a Steampunk Batman skin, say — but the crossover has a lot of interesting potential applications. It must have been a technical challenge, at the very least.

Injustice players, will you be downloading this companion title to your iPhones and iPads? Look for my hands-on impressions of the full, console version of the game later this week.

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