Injustice: Gods Among Us – Story Walkthrough & Characters Guide
Table of Contents
Chapter 10: The Flash
Basic Tips & Recommended Attacks
Flash is all about speed. He doesn’t have anything ranged – he’s all about getting up close and personal with his opponents. That’s where he excels, overwhelming his enemies with a flurry of attacks.
Time Loop (Character Power): This power activates “Bullet-Time” and slows his opponents down. But, the Flash will continue to move at normal speed.
Greased Lightning (Combo): One of two basic combo attacks.
Fastest Man Alive (Combo): A trickier combo that hits harder, but still simple to use for a beginner.
Lightning Kick (Special): Unremarkable alone, but use this with Meter Burn to hit your opponent hard.
Lightning Charge (Special): Unleash this charge to cross distance and hit hard. The faster charge option, though Flash has one other important set of charge attacks.
Running Man Stance (Special): Entering this stance allows Flash to use three different charges. Use forward and any of the three attack buttons to thrust forward. The attack is slower to activate than Lightning Charge, but there’s nothing better for playing mind-games with your enemy.
VS Yellow Lantern
Another Lantern fight – use the same strategies as Batman. Get up close, and punish Lanter for using unsafe ranged attacks like the missiles or minigun.
Slow down time if you’re having trouble, but there’s not much Yellow Lantern’s AI can do against an onslaught of attacks. Use Lightning Kick, Lightning Charge, or even the Flying Uppercut to swat Lantern out of the sky.
VS Solomon Grundy
Nothing to worry about here. Grundy is a tough guy, but Flash’s flurry of combos will overwhelm him easily. Just keep mashing those quick combos, and Grundy won’t have an answer.
If you play offensively, Grundy will attempt to Clash. Save your meter, and use it all up when he attempts it – if he has lots of health left. If he doesn’t use about half your meter. Don’t let him regen too much.
Grundy will try to knock you back – don’t let him! Close the distance. No need to stay in air. Keep moving forward, use Charge or Running Man, and you’ll have Grundy under control.
Another ranged controller? Flash is well-suited to dealing with these guys. Throw away your fears and blitz Sinestro with fast combos.
Use the motorcycle on the right, or attempt to knock Sinestro into the mansion to use the many hazards inside.
Sinestro is similar to Yellow Lantern, but he’s got more ranged attacks. His character power summons three glowing energy balls – it’s annoying, and there’s not much Flash can do but wait these out.
VS Green Arrow
Yet another ranged opponent. Use the same strategy. Slow down time and pummel Arrow. If you keep up the onslaught, Arrow will have to respond with his Hurricane Bow.
If you’re getting hammered with ranged attacks, use Speed Dodge to escape.
The stage features a large computer display on the right side, and a special disruptor field Flash can activate if he’s cornered. Use both if Arrow is giving you trouble.