Injustice: Gods Among Us – Story Walkthrough & Characters Guide
Table of Contents
Chapter 7: Deathstroke
Basic Tips & Recommended Attacks
Deathstroke has some strong ranged attacks, as well as quick replies to close-range opponents. He doesn’t have the kind of mobility that some others like Cyborg does, but he makes up for it with a powerful selection of combos and gun specials.
Enhanced Reflexes (Character Power): Once active, Deathstroke’s bullet attacks become unblockable – but once it wears off, he’ll miss. It activates very quickly, good to use after a bounce of knock-back attack.
Identity Crisis (Combo): For my money, this is Deathstroke’s best combo. It’ll launch opponents back if it connects, and deals good damage.
Machine Gun / Quick Fire: Similar attacks, both are good. Quick Fire is best used at medium or close, or to finish a combo. Machine Gun is slightly slower, but better – at close or long range, Meter Burn will add a grenade shot that arcs, giving it an added bonus.
Sword Flip: A good way to close-in and a useful anti-air. Use it when your opponent tries to jump over Deathstroke’s gunshots. Guaranteed to land a hit.
Welcome to the Watchtower! There are stage hazards to the left of center, and in both corners. Use them before Shazam uses them against you.
The Superman-esque hero isn’t too threatening to Deathstroke. Play keep-away and hit him hard with ranged attacks after launching him backwards. Unleash that character power, and you’ll never miss.
VS The Flash
This is when things get trickier. The Flash is, obviously, very fast. He’ll rush Slade, generally being very fast and aggressive. Deathstroke doesn’t have the speed to match Flash blow for blow up-close, so it’s time to make distance.
Meter Burn to escape combos if you must, and knock Flash back with Terminator, Human Hunting, Identity Crisis, or Sword Spin.
Blow him backwards, then unleash Machine Gun and Quickfire. Pop that character power, and repeat the cycle after he gets in close. Flash isn’t known for his air-game, so there’s not much to worry about. Hit Flash with Sword Flip if he tries to jump.
VS Killer Frost
Remember Killer Frost? Her AI has been improved since that last fight. You’ll have to deal with the added stage hazards too – use them first. There are rockets, tool boxes, gas canisters and more, all of which can be used multiple times.
When Frost’s super meter fills up, remember what to do. If she unleashes her super move, immediately jump. Where ever you are standing, an unblockable ice shard will tear into you. If you jump, you’ll be safe.
Otherwise, it’s just a matter of using Deathstroke’s go-to AI strategy. Knock her back, unload with bullet attacks, knock her back against when she gets close.
VS Wonder Woman
And Woman Woman isn’t much different. Pepper her with bullets no matter what stance she’s using. While she’s knocked back, mix in a few Meter Burns in with those Machine Gun and Quick Fire specials to keep her away.
The major difference between Wonder Woman and Killer Frost is that she excels at both ranged combat and close – depending on her stance. But, there’s no reason to switch your strategies here.