inXile Raises $777,000 For Wasteland 2 In Less Than A Day
If you’ve been hungry for a sequel to 1988′s Wasteland – yes, 1988 you old, old person – your 24 year wait may soon come to an end. inXile Entertainment, founded by original Wasteland producer Brian Fargo, yesterday established a Kickstarter account to raise funds for a sequel that would reunite the original development team. The plan is to raise $900,000 by April 17th, 33 days from now; that’s a lot of money, but I don’t think they’re going to lose sleep: The fund drive for Wasteland 2 only started yesterday and they’re already at $777,000. In short: we are going to get this game.
Why do you want to play Wasteland 2? Because the original Wasteland was awesome. Back in 1988 it was the first PC RPG with a post nuclear setting and apparently one of the earliest, if not the first, GUI RPGS to give players moral choices, and show them the consequences. I spent many happy hours slowly going blind from screen radiation playing it. After working on Wasteland, Brian Fargo would go on to produce Fallout (as well as Baldur’s Gate!) before leaving Interplay, the company behind those titles, to found InXile. If Wasteland 2 is funded, Fargo will produce, with original lead designers Alan Pavlish and Mike Stackpole returning.
A chance to revisit one a most venerable title from days of PC gaming yor is incredible, but that the original team is getting back together to make it happen is almost too good to be true. If you agree, you might head over to the Kickstarter page and throw a buck in the till. Though judging by the speed at which they’re raising money, you might not have to.
UPDATE: Notch approves