It’s Official — Rocksteady’s Batman: Arkham Knight Revealed

Update: As promised, here’s the new trailer. It shows off several iconic villains, as well as a shiny new Batmobile.

Original Story:

Confirmed: Rocksteady’s third and final chapter in its Batty saga is Batman: Arkham Knight.

Game Informer is on reveal duty, and the upcoming April cover (above) of the magazine illustrates the big new feature: the Batmobile.

“The Batmobile is finally a core element of the gameplay,” Game Informer states. “An entirely new area of Gotham City, far larger than Arkham City, has much wider streets to accommodate the new driving gameplay that is designed to integrate smoothly with Batman’s gliding and grappling traversal. Batman chases down super villains Scarecrow, Penguin, Two-Face, Harley Quinn, and more.”

Batman: Arkham Knight is coming to PC, Xbox One and PlayStation 4 sometime in 2014, and we’re expecting to see the debut trailer later today. We’ll update this post once we lay our hands on it.

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2 Comments on It’s Official — Rocksteady’s Batman: Arkham Knight Revealed

Michael

On March 4, 2014 at 8:00 pm

Another one??? We all know how this one is going to end…The stupid Joker would come back to life as the final Boss again…I thought they would have done something original with this one…
With this companies reputation I dare them make a good Green Lantern or Superman game.

I DARE THEM.

psycros

On March 5, 2014 at 10:22 am

Problem is, Batman is by far the most popular DC character in film and beyond (sales of toys, games, food, etc). He’s also the easiest one to base a game on because at day’s end he’s just a highly-trained human with some cutting edge tech. Certainly a full-on 3D Superman game could be amazing if it required you to do more than just level anything you see. And that’s really the problem with the Justice League – most of its members are so powerful that any game that portrays them believably would either need fully destructible environments or a story in which their powers are diminished (or both). I would love to see a game where, for example, Green Lantern has to navigate interiors that are flooded with yellow element particles, greatly limiting his ability. Sometimes you would transition to outside areas where the concentration was lower, making him a good deal stronger. Finally there would be space zones where the full power of the ring was on display – GL would be blasting apart spacecraft and construct-wrestling giant space robots or something.