Jay Wilson Talks About The Problems With Diablo 3′s Auction House
By now, it’s clear that Diablo 3 didn’t live up to the expectations of its fans, and its fans—especially the most vocal ones—insist that the game is either ‘dead’ or ‘dying’ simply because they no longer play it as often as they once used to.
This popular belief is contrary to the number of actual players on the game’s servers. According to Blizzard’s Jay Wilson, over a million players log onto the game every day. Jay Wilson, lead designer of Diablo 3, revealed the statistic at a Game Developers Conference panel titled “Shout at the Devil: The Making of Diablo 3″.
Wilson admitted that player over-reliance on the auction house is a major issue with the game, and that the company would turn off the auction house—if it were easy to do so.
According to Wilson, the problem with the auction house is that it became the end game. Instead of killing Diablo or trying their hand at challenges in the game, players were instead farming for gold and items to trade. The auction house “really hurt the game,” said Wilson, who admitted that it damaged item rewards.
Blizzard has found that over 50% of the game’s 3 million monthly playerbase uses the auction house, so they’re afraid that simply turning it off might create further backlash.