Jumpgate Evolution Dev Diary – User Interface: Accessible Functionality

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A new developer diary for Jumpgate Evolution has been posted on MMORPG. NetDevil’s Steve “Istvan” Hartmeyer gives players a look into the ins and outs of designing a User Interface for a game. Everyone wants something different out of a UI so if it isn’t precisely the customer wants, it better be something he can alter to suit his needs.

Most developers are well aware that user interface can break a product. Sadly, it doesn’t usually “make” a product. Players don’t often think, “Wow. This UI is really well-executed!” If the UI is really well-executed, it’s most likely that players hardly notice it at all. The trouble happens when the interface gets in the players’ way, or is found inadequate.

Obviously, user interface has to be taken very seriously during development, which can require quite a significant investment of time and effort… There’s certainly more than one way to approach the problem, but for Jumpgate Evolution, our team has elected where possible to let the players themselves guide us.

Jumpgate Evolution is giving players a flash based UI to play with. I’m all for it, as I tend to mod the heck out of my games to tailor them to my needs… OK desires.

Read the complete dev diary on MMORPG.

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