Ken Levine Explains Those Tears in Reality in BioShock Infinite (VIDEO)
A big change in BioShock: Infinite from its predecessors is the addition of “tears,” which apparently are windows into alternate realities as defined by String Theory in quantum physics. Basically, it’s the “Sliders” conception of reality — that there are parallel worlds where things are slightly different from our own, and the tears allow Elizabeth, the woman protagonist Booker has been sent to the floating city Columbia to rescue, to interact with those worlds.
If that’s a little confusing, check out the video below, where Irrational Games’ Ken Levine explains what the hell it’s all about. You should also check out our in-depth E3 preview for a little more information.
Download the trailer here.