Kojima Gives 15-Minute Gameplay Demo for Metal Gear Solid 4


MGS 4: Guns of the Patriots Gameplay Trailer

Last night, Hideo Kojima gave a 15-minute gameplay demonstration for Metal Gear Solid 4: Guns of the Patriots. As you can see, a lot has changed from previous games in the series. Almost every move shown off has never been in a Metal Gear Solid game before. As many people requested, the camera can now move more freely by using the right analog stick, and there’s a new over-the-shoulder view for quick aiming (similar to Splinter Cell and Resident Evil 4, respectively). This time around, instead of switching between different camo suits, Snake’s suit can be activated to mimic the textures around him. Snake can also (finally) take enemies’ weapons and even frisk them for additional supplies. And after all the talk from Snake about being “on the battlefield,” he’s being thrown into the middle of an actual war zone, where he can influence the outcome of the battles.

I said it after E3, and I’ll say it again: Hideo Kojima just sold me a PS3.

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9 Comments on Kojima Gives 15-Minute Gameplay Demo for Metal Gear Solid 4

Peter

On July 24, 2007 at 1:50 pm

God im glad I just bought my PS3, I can’t wait for this!

I’m going to change my pants now

Joelteon7

On July 24, 2007 at 2:21 pm

Looks good, camo idea is a nice idea and the allied battle system a nice touch, but I’m surprised by this. There is definitely one game I want on the PS3…and it’s still only Wipeout HD. The FPS mode with the P90 looked horrible (bad textures or what on the gun, but that seemed PS2, not 3) and a few nice touches, but not enough to buy me the console, at least, still not at it’s price.

That’s not to say that if I do get a PS3, I will get MGS4, but for me it’s not a console seller. I also felt the requested additional views take away part of what made MGS intersting; he can’t see everywhere around him without looking that way which made it more difficult/fun. This also just seems to add different ways of killing people because it can, not for any tactical purpose.

And please don’t flame me because I haven’t been impressed. I acknowledge the fact others will want it, I just don’t at the mo (I’m up for a friendly discussion, I’m just talking about those people who will defend the game till world’s end, namely fanboy’s).

Norbit

On July 24, 2007 at 3:30 pm

‘I also felt the requested additional views take away part of what made MGS intersting’

You don’t have to use them :roll:

Peter

On July 24, 2007 at 3:32 pm

From what I’ve seen it looks great and eventhough you do have good points, and not just groundless opinions, the game still looks great. It’s one of those games you don’t think twice about buying.

My biggest beef with what i’m seeing is the train track progression. It seems you can only go with what they want you to do, it’s no open sandbox. Sure there’s more than 1 way to kill/stun someone but then what? It’s as if theres an invisible line and you must follow it.

I wish they gave you 1 objective, a huge map, many enemies and the rest is up to you; which path you take, who you kill, how you do it, your way. I’d love that and I hope it’s a large part of this game is. If not then it’s still going to be good just not as open as I expected it to be

hossein

On July 24, 2007 at 3:59 pm

mgs4 is definitely one game I want on the PS3 !!!!!!!!!!!!!!! i buy ps3 only for mgs 4 ,

halo4life

On July 24, 2007 at 4:21 pm

OMG!!!!!!!!!!! I think I might have to sell my XBOX 360 for this game. The graphics are f-ing sick!!!!! U gotta be a retard not to buy this game. PS3 HERE I COME!!!!!!

halo4life

On July 24, 2007 at 4:21 pm

OMG!!!!!!!!!!! I think I might have to sell my XBOX 360 for this game. The graphics are f-ing sick!!!!! U gotta be a retard not to buy this game. PS3 HERE I COME!!!!!! :mrgreen:

Joelteon7

On July 24, 2007 at 6:01 pm

My point, Norbit, was that they could have spent more time on doing some other feature then messing with camera angles that weren’t part of the game. I think by including that, you’re taking away from the original game, which was quite literally, you’re in a room and can see it all, but how do you get out (I’m thinking of the tomato ketchup sequence particularly)? I don’t mind if they want to change angles, but if I want FPS gaming where helping a side makes it easier/harder for me later, well, Halo 1 does that just as well (do you leave yourself with Covenant or Flood left to kill?). Granted though, the camo is a nice touch, one of many seen, but for me, it isn’t a console seller.

My point is, I think with some of the features they’ve added, they’re taking away part of the games original intention and changing it. But, of course, my opinion is just one of millions and will hardly change the buying trend for the game.

Besides, there was also no “ugh ugh ugh ugh ugh ugh *snap*” :razz:

ricky

On July 24, 2007 at 6:55 pm

wow, they just sold me a ps3!!!