L.A. Noire: The Complete Edition (PC) Review

Rockstar hasn’t gone out of its way to really accommodate the PC community with L.A. Noire, and that’s a bit of a bummer. Graphics settings are configured in the launcher program that starts the game, and while L.A. Noire claims you can configure them within the game as well, for the life of me I couldn’t find the correct menu to do so. Probably you can change your graphical settings when you’re, like, seeing the game in action, but the very fact that these settings are on a separate menu, buried, and not easily accessible from an in-game options position (like the standard console settings are) just goes to show that this is a console port without much special attention. Similarly, keyboard-and-mouse controls don’t feel especially well-made and are actually a bit irritating to use; this is a game for a gamepad, and the likes of features like the rumble that identifies a clue show it as such.

That said, you’re getting all of L.A. Noire in a big package that’s cheaper on the whole than what console players paid on release, and that’s nice. You can trick out the graphics settings to a degree, and that’s a plus too. And L.A. Noire is a quality game with a new technology worth experiencing, especially if you can make it look gorgeous when you do so. Sure, there are a lot of naggy hold-over issues from the original release, and the game hasn’t been improved any since that time. But it’s still a game that focuses on a fairly well-written story, tries different approaches to its mechanics, and leverages motion capture and quality acting to an extent never before seen. All of these items go in the plus column.

Weaknesses of a Grand Theft Auto experience shoehorned into a slower and more methodical detective story aside, L.A. Noire is worth a purchase, and it’s made all the better by the fact that it looks great on PCs. You should consider playing it with a gamepad should you have access to one, but regardless, play it. Keyboard controls are better than skipping this one entirely, and this version has several pluses over its console counterparts that make it worth the wait.


  • Quality writing and great acting
  • A pretty good price for the game, plus all its DLC
  • Looks great on PC
  • Mostly makes you feel like it was worth the wait from the console release
  • Frame rate seems improved
  • Still a great game


  • Pretty much a straight console port with little to distinguish it on PC
  • Doesn’t control with keyboard and mouse nearly as well as with a gamepad
  • All the issues with the game from the console release remain

Final Score: 85/100

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Follow Hornshaw on Twitter: @philhornshaw.

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2 Comments on L.A. Noire: The Complete Edition (PC) Review

Brandon J. Clark

On December 2, 2011 at 4:08 pm

So we get THIS and not Red Dead Redemption?



On December 3, 2011 at 7:07 pm

I picked this game up on steam when it was the deal of the day, I found it to be a really decent buy I enjoyed the entire game a lot.