StarCraft II Getting New Mod Tools, More “Official” Mods
Via Big Download comes exciting news that I think it’s safe to say the StarCraft II community has been eagerly fantasizing about: Coming soon (TBD), there will be new tools for the Galaxy Editor, and more official mods. The announcement, actually more of a vaguely specific but very promising tidbit, came during an exclusive chat over at Game Informer with SCII lead Desgner Dustin Browder. Amid a lot of other rather interesting information about how StarCraft’s patches, changes and upcoming content are progressing, he had this to say about goodies for modders:
“We’ve got some mods we’ve developed internally that we’re going to put out to get some more art into the hands of the mod makers but also provide what we hope are some polished gameplay experiences for our fans to get more value out of Battle.net. ”
Coming so soon after Blizzard released their first SC2 custom Map, this is really promising news. Best of all is Browder’s confirmation that Blizzard fully intends to add Protoss and Zerg to the single player campaign. We’re just going to have to be patient:
“When fans said we weren’t giving them value, we knew that wasn’t true, but we knew that we were costing fans something if they only came to the game for Zerg and now have to wait another two years. That was a price we had to pay.”
So what can we expect first?
“We felt very sorry for our Zerg players, but we’ll have to pay it back to them when we get to that campaign with a larger campaign, with more details on Kerrigan, a more in-depth look at what it means to be a Zerg. “
You’ll find the wine bottle corkers in the corner. In the meantime, now is a good time to remind you that you can check in with our in-development How-to series on modding StarCraft II. Now, go forth and slay some Zerg.