Lead Development for Battlefield 3 Took Place on Consoles


Karl Magnus Troedsson is being totally honest with us (and PSM3) when he tells us that, initially, the lead platform for Battlefield 3 was PC. And he’s still being honest when he tells us that at some point during production, lead development moved to consoles. He really said that.

We said originally that the PC was the lead SKU of the game, but in mid-production we switched to console as lead platform to make sure we could get all the versions done for release.

I don’t know why that was necessary, but I’m also not a game developer. But one wonders if the switch had anything to do with all the problems we’ve had with the PC version since launch. One would think so.

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3 Comments on Lead Development for Battlefield 3 Took Place on Consoles

brice

On November 1, 2011 at 12:07 pm

Doesnt matter to me. The PC version is obviously not a console port. Anyone that has played it on console and PC would agree. Like lets say *cough* ‘Dead Island’ *cough*

avrus96

On November 1, 2011 at 4:11 pm

According to John Carmack, they did the right thing! :D

JosephPS3 Herman Cain 4 Pres

On November 1, 2011 at 5:44 pm

Battlefield3 on the PC is the first game that really made me want to upgrade my PC.

To me it makes sense to lead on the lowest common denominator. Its easier to add stuff and improve than having to go the other way isn’t it? To me that just makes sense logically. Whatever process they took, it was the right one because it looks amazing on the PC and you can’t ask for anything more for the console versions.