Lead Development for Battlefield 3 Took Place on Consoles
Karl Magnus Troedsson is being totally honest with us (and PSM3) when he tells us that, initially, the lead platform for Battlefield 3 was PC. And he’s still being honest when he tells us that at some point during production, lead development moved to consoles. He really said that.
We said originally that the PC was the lead SKU of the game, but in mid-production we switched to console as lead platform to make sure we could get all the versions done for release.
I don’t know why that was necessary, but I’m also not a game developer. But one wonders if the switch had anything to do with all the problems we’ve had with the PC version since launch. One would think so.
Follow Phil on Twitter: @philrowen