Learning to Love Fallout All Over Again


Chris Buecheler of Crispy Gamer shares his journey of reconciling loving the old familiar Fallout and still looking forward to the new Fallout 3. Like many fans of the original games, the author was dead set against Bethesda taking Fallout 3 in a new direction. The traditional third-person isometric gameplay style is giving way to the first person engine used to render the fantasy title Oblivion.

A staunch adversary of the change, the author begins to reevaluate what it was that he actually loved about playing the original games. Realizing that Oblivion is his favorite title to come out in the last five years, he works his way to accepting that it’s nostalgia for the title that has been a roadblock to his acceptance of a new interpretation of Fallout 3.

It’s not going to be a third-person isometric game. It’s not going to be primarily comprised of a few shades of grey and brown. It’s not going to exclusively feature a turn-based combat system, nor is it going to star a descendant of the original Vault Dweller. It’s not being written by the game’s original writers or designed by the game’s original designers. It’s not even going to be set in California!

I’ve decided I’m fine with that, because here’s what is happening: The game is being created by a group of designers who by all indications loved the original Fallout just as much as I did. It’s being produced by a company that believes in lengthy development schedules so that they can cram their games full of content. It’s using an engine that, with some texture upgrades, is still visually stunning on modern machines and based on the screenshots I’ve seen so far can definitely handle “post-apocalyptic” as well as it handled “swords and sorcery.” Best of all, the first trailer they’ve released absolutely nails the Fallout feel.

As a huge Fallout fan myself, Buecheler has cut through to the heart of the arguments over Fallout, and come up with answers that resonate with me. I will always love the old Fallout, but I feel that I can learn to love Fallout 3 as well.

via Crispy Gamer

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9 Comments on Learning to Love Fallout All Over Again


On March 24, 2008 at 3:41 am

Will this be like Oblivion? I mean, how *before* the game was released everyone was talking about how level scaling and would be cool and that Bethesda are clearly on the right path etc… and we should trust them…

And then *after* the game was released, everyone’s gone “Well yeah, it does kind of suck actually. The graphics are nothing like half the screenshots we’ve seen, anything at range is God-awful and half the content that they at least had in Morrowind is missing”.

But yeah, you know… *This time* it’ll be different. Trust us. Honest.


On March 24, 2008 at 8:49 am

So the level Scaling sucked in Oblivion……the rest of the game and there was a lot of it was great. Stop focusing on the negative. I still loved Oblivion and I played through the whole thing twice. If you think a developer with that much talent isn’t going to learn from their mistakes just bury your head in the sand and don’t buy Fallout 3.


On March 24, 2008 at 12:36 pm

Oblivion is one of the greatest masterpieces ever created for interactive video entertainment. To say otherwise is to point out your own subjective shortcomings.

That said, I’m looking forward to Fallout3 so much it almost hurts, like when you really have to go to the bathroom;)


On March 24, 2008 at 1:16 pm

Bethesda will ruin it. End of story.


On March 24, 2008 at 1:45 pm

yeah well when bethesda sells more copies than both fallouts ill be laughing at you. :twisted:


On March 24, 2008 at 9:49 pm

I can’t believe this moronic argument is STILL going on.

Interplay was a great development house…but a ty business, they hired the very best in the field and in the process spent more money than they had.

They owned Black Isle and 13 Degrees East, neither of which they needed considering that Interplay was more than capable of handling any work that came around…and of course they had good ol Fergus at the reigns…the biggest ass-kisser in gaming.

Bottom line folks: Interplay had an amazing company and a amazing series and they screwed the pooch…you don’t have to like it but that’s the way it is.

Oh, and for all you Beth haters who think Beth will screw up Fallout 3….erm remember Fallout:Brotherhood Of Steel…i seriously doubt they can top that pile of crap, and that was made by the people you defend.


On March 25, 2008 at 8:40 am

I’m still surprised there are people out there who loved Oblivion. The games was nothing more than 3 quests repeated over and over. It had some good elements, granted, but playing it felt more like a chore than fun most of the time…


On March 25, 2008 at 9:07 am

Yes, compaired to the other games in TES series Oblivion fell far short, i think we can all agree to that….there was little depth, shallow and boring story, spoon-fed quests, ect.

But this is not the issue, the issue is these few idiotic gamers that can judge a long standing development house on -one- game, because you see it’s the only argument they have to work with….yet they ignore all the good games this company has released…because it doesn’t fit with the paper thin argument their desperately trying to pull from thie asses.

Gross over-assumptions are made by paper-doll gamers who know jack about the industry, they have ZERO idea what Bethesda is truly capable of and they don’t much care…as long as they have something to bith and moan about then there satisfied.