Like a Baby's Toy, You'll Have to Physically Hold a Controller to Play Halo: Reach
Don’t be looking for any Halo/Kinect bundles this fall, because Halo: Reach won’t support the motion peripheral, Joseph Tung, an exec producer on the game, said in a closed-door presentation at E3.
“Kinect came online when we were already a year and a half into production, and it was impossible to think about integrating it at that point,” he said.
I don’t think most folks will be too upset by this, though the Kinect vs. controller debate (which is better) would have made for compelling internet flame wars.
I highly recommend heading over to Eurogamer for the full rundown on the presentation. You know, it’s interesting and stuff.