LucasArts Thinking About Re-Releasing Classic Adventure Games; Monkey Island DS, Anyone?
I have to admit, every time I hear the name “LucasArts,” I don’t first think of the Star Wars games or the upcoming Fracture or anything like that. No, I think of all the classic adventure games that the company released back in the 90′s. Their library of games includes most of the greatest in the genre, like the Monkey Island series, Day of the Tentacle, and Full Throttle (many of which were also made by the brilliant Tim Schafer). Now that the Wii and DS — two systems perfectly suited to point-and-click gameplay — are flying off store shelves, it seems natural that these games could simply be ported to a more modern format. Well, unfortunately, it’s not that easy, according the PR manager Chris Norris and Fracture assistant producer Jeffrey Gullett:
“We have looked at it,” admits Norris. “It is something we are continually looking at – new venues to put out our library of games on. We’re not announcing anything about that because honestly I don’t know anything about it.”
“The cart size of the DS makes it impossible to put out ports of any of our old graphic adventures,” claims Gullett. “There’s literally not enough room on those carts to put the games out.”
“It could still happen,” rallies Gullet. “We’ve got a lot of pride in our heritage and it’s definitely something we’re still leaving open.”
At least they are thinking about it, though I find the argument about size limitations on the DS carts a little hard to swallow. If they can put whole 3D adventures and complex RPGs on DS carts, surely they can do the same with some games that are almost two decades old. This sounds especially ridiculous when you realize that the homebrew community has already gotten some of these games to play on the DS using the ScummVM software.