Lucius Review: Murders That Make You Want to Kill Yourself
It’s almost difficult to describe how angry Lucius often made me. The endgame — which I guess was supposed to be something of a “boss fight” — required so many restarts I can’t even guess at a number, except that it had to have been more than 50. AI glitches, falling through the map glitches, cheap shots, a total lack of information, bad ability design and bad checkpoint design in these final moments colluded to waste hours of my life and totally ruin my mood. This was another point where I very nearly gave up ever finishing Lucius in favor of condemning it as crap, unfinished. But I did, eventually, manage to finish it, despite itself.
Guess what: it’s still crap, and now I can say that without guilt because I endured every horrific second. Save yourself — avoid Lucius like the Anti-Christ.
- The concept of playing as Damien from The Omen is a cool one
- Adult themes, nude characters and gory murders…I guess?
- Some creative murder puzzles that actually resemble making sense
- Awful, esoteric, nonsensical puzzle design
- Bugs and glitches: sometimes you’ll survive when you should die, sometimes AI characters get lost on their patrols, sometimes you’ll fall out of the map during one of the game’s most important, action-packed moments
- Almost no information about what you should be doing — hints are either stupidly obvious or incredibly obtuse
- Zero creativity involved on the player’s part, and puzzle-solving that requires an inordinate amount of searching for small, inconspicuous things in a really big place
- Stupidly oversized map that’s really hard to navigate
- Supernatural powers work almost exclusively as puzzle-solving implements and nothing else
- Plenty of instant-fail moments that force you to restart the chapter
- Boring writing, boring characters, boring story
- Ugly, ugly graphics; I know, it’s an indie title, but good god
Final Score: 30/100