LulzSec Claims More Scalps: Eve Online, Escapist And Minecraft Hacked
So yesterday, word came that hacker collective LulzSec had had hacked Bethesda, nabbing a ton of critical information but gallantly refusing to publish data on 20,000 Brink users, since they apparently love Bethesda games. Today, they’ve done it again with a hat trick hack they couldn’t resist bragging about:
And if that wasn’t bad enough, just a few minutes ago that pulled off a 4peat, also announced by twitterbrag:
So that’s 5 hacks in 2 days. Well played guys. They’ve dubbed their little hack party #TitanicTakeoverTuesday, which would be pretty funny – no, which IS pretty funny – except that it’s also kind of scary. They’ve claimed that’s it for now, and so far a lack of otherwise malicious activity seems to indicate they really are just doing it for the lulz. They’re reveling in the requests for phone interviews, not to mention gleefully enjoying how angry some gamers are getting, but the thing is, what the hell is their plan? To get arrested by the FBI? To get bombed? This is the equivalent of breaking into people’s houses, photographing it, posting those photos to your Facebook account then friending the local police.
Gutsy, and hilarious, yes. But the coppers aren’t as amused by this sort of thing as internetsters are, and the FBI is famously humorless about anything remotely connected to this kind of thing. Not to mention the fact that it’s a big pile of FAIL when this shizz hurts gamers, and service outages or increased (and useless) ‘security’ nonsense like DRM does just that. The bigger question we have is this: Why the hell does this keep happening? I get that Sony was taken by surprise, I do. But at this point one begins to think that the game companies are spending too much money on silly E3 hats (cough Minecraft cough), and not enough on site security. Particularly since these are apparently DDoS and SQL injection attacks, kind of run of the mill as web threats go.
While we aren’t specifically hoping they evade the hands of johnny law, we admit that this is pretty cool, even if we’re going to be super angry if this results in DRM for even the cheapest indie game. We’ll be following this for further news and trying our best not to laugh or cry.