Madden NFL 10 Re-invents Football for Wii
EA Sports has re-imagined its popular American football series, Madden NFL 10 Wii: Madden Showdown. Anyone who is looking for a straight port of Madden over to the Wii is in for a surprise. Changes go much further than game controls. A whole new set of gameplay options lets you throw the traditional rules out the window and play any way you want it. You can choose between an all passing or rushing offense for starters and then the options start putting the fantasy in football. Throw in invisibility or fumblitis into your game or go turbo if you just can’t wait to get your game on. Hit random and you’ll never know what rules you’ll be playing by.
There are a couple other additions to Madden NFL 10 for the Wii. The Prediction system encourages you to bet on the winning team and one other closing stat such as longest field goal or last team to score. There’s also a kind of mini game focused around spotlight moments where you’ll personally have the chance to make or break a pivotal game moment like a sack attack or sprint to the endzone.
Madden NFL 10 Wii: Madden Showcase is a party game rather than a straight up sports title. You’ve played Madden for years with it’s ultra realism. It’s time to take a walk on the wild side. See the complete list of features after the break.
The rules of NFL football have remained largely the same for many years with little to no deviation. Game Changers allows you to change all of that with a click of the Wiimote. Users can mix and match between eight different options, each placing a unique spin on the game.
- All Passing Plays – If three yards and a cloud of dust just isn’t for you, then turn this option on and never look back.
- All Running Plays – You’ll be pounding through the tackles and running for daylight on every play if you choose this option.
- Fumblitis – Everyone gets a bad case of the butter fingers when you turn this option on.
- Invisibility – Keep your eyes peeled because you never know when the player lined up across from you might just disappear!
- It’s Alive – You can thank your coach for drilling the concept of “keep playing until the whistle blows” into your head, because in this mode the play might not be over when you think it is.
- Random – Pick this option and you’ll never know what you’re going to get from one game to the next.
- Tug of War – You only have one play to advance the ball before turning it over to your opponent, so make the most of it!
- Turbo Mode – For those impatient types, this option will finally get the game of football caught up to your speed.
Winning on the field isn’t everything. The prediction system gives you a chance to predict the outcome of three different categories per game. To top it off, you have the option to risk your points in order to get ahead. If you win, it will positively affect your ranking in the tournament. If you lose, your poor decision-making could cost you the lead or dig you into a deeper hole.
You will be asked to predict:
The Winning Team
As well as one of the following:
- Coin Flip
- First Team to Score
- First Quarterback Sack
- Last Team to Score
- Longest Field Goal
- Longest Pass
- Longest Run
- Most Extra Points
- Most Field Goal Attempts
- Most First Downs
- Most Passing Attempts
- Most Passing Completions
- Most Passing Yards
- Most Rushing Attempts
- Most Rushing Yards
- Most Sacks
- Most Tackles
- Most Time of Possession
- Most Third Down Conversions
- Most Total Yards
- Most Two Point Conversions
- Most Yards After Catch
- Total Combined Points
Experience the drama of game-changing plays with Spotlight Moments. During critical situations, cameras move in tight and gameplay slows down to allow you to influence the biggest plays of the game. During these moments, micro-games are created that allow players of all skill levels to experience and influence the game’s most crucial moments.
- Open Field Tackle – Break or shake a tackle for a big gain.
- Battle for the Ball – On the deep attack, battle for possession of the ball while it’s in the air.
- Sprint to the End Zone – Beat the defender to the end zone for the touchdown.
- Sack Attack – Buy the QB more time to throw by avoiding incoming defenders.