Mass Effect 3 Citadel Questions Answered by BioWare Devs

The latest DLC for Mass Effect 3, titled Citadel, is releasing next week. Citadel has been subject to many rumors over the past few weeks, many of which had conflicting details about what it plans to contain and how it ties into the existing framework of Mass Effect 3.

Its developers at BioWare are aware of all the rumors floating around and have since set up a FAQ to answer commonly asked questions and to clear up a few more difficult details.

According to the developers, you’ll be able to access the Citadel DLC at any time after stopping the Cerberus attack on the station and before beginning your attack on Cronos Station, which marks the endgame.

Characters from the previous Mass Effect titles will be present in various contexts throughout the expansion, and the DLC will give players a chance to adventure with Urdnot Wrex and rekindle old flames. BioWare states that you’ll only be able to meet up with Jack, for example, after completing the Grissom Academy mission and talking to her at the bar in Purgatory.

Most importantly, nothing you do with Citadel will affect the end-game, so players are asked to simply consider it as a natural expansion to the existing game with content that unlocks as they progress towards the end. In short, it’s not a retcon.

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22 Comments on Mass Effect 3 Citadel Questions Answered by BioWare Devs

psycros

On March 3, 2013 at 2:43 am

Hey, Bioware, look at all the f**ks we don’t give.

bastael

On March 3, 2013 at 2:45 am

“In short, it’s not a retcon.”

In another short, no reason for me to purchase this DLC then :P . Add it to the scrap heap. Thanks for the heads up, Bioware!

Aedelric

On March 3, 2013 at 3:37 am

Thanks for the info Ian.

No change to dire ending so no purchase from me. My money goes to Bethesda’s Skyrim, who know how to write a satisfying game, and know how to make DLC’s one can truly enjoy and explore.

Psycros has it is essence, they have made quite a bad reputation for themselves, honestly I doubt I will follow progress of their future titles, having been burned too badly with DA2 and ME3 I know I will not purchase whatever trash they create.

Steve

On March 3, 2013 at 4:52 am

In other words, the game is still broken and BioWare is still deluded into thinking the fans are ok with it.

If anyone with ties to BioWare is reading this, I encourage you to watch this video http://www.youtube.com/watch?v=gu731UtTFqo – the evidence is unequivocal and clear. You haven’t paid any attention whatsoever to the critical consumer consensus and have simply based your creative decisions on yes-men in the mainstream outlets and the financial support from diehard fanboys. Your credibility is destroyed, as is your franchise.

goose2989

On March 3, 2013 at 6:54 am

There’s obviously an issue with the ending, still, when BioWare has to explicitly state during each press conference, discussion, and FAQ listing that the Citadel DLC will not be doing anything with the ending.

Wesker1984

On March 3, 2013 at 11:52 am

Ah get over it with the endings already!

”No change to dire ending so no purchase from me. My money goes to Bethesda’s Skyrim, who know how to write a satisfying game, and know how to make DLC’s one can truly enjoy and explore.”

Are you kidding Aedelric? Skyrim possess one of the worst ending i ever seen in games and a disapointing last boss. Also is too easy to craft the strongest armor and weapons and the game become really boring after that with 50 hours of no chalenge.

Sorry but my money will always go with Bioware.

And Steve with all the hell on Bioware’s forum you really think they will stop here and check your video? Maybe your video was already posted a hundred times on their forums.

SevenCell

On March 3, 2013 at 2:05 pm

@Aedelric
How’s Hearthfire working out for you?

R.J.

On March 3, 2013 at 2:20 pm

@Steve

Thanks for that link. It makes it pretty clear that when many companies claim to “listen” they mean that they hear what they want when any dissent is downplayed as a vocal minority, and yet no data is given to back up that claim. It might be standard for companies not to delve into the specifics of how they get their data in order to keep competitors from using those techniques, but I would think that after a year of die-hard fans remaining upset, it might behoove them to give a few details. They don’t need to spill everything, but I simply can’t be persuaded by anyone who claims to have access to numbers that prove them right, and yet won’t share them. I don’t really see how responding with, “You’re wrong, and you’ll just have to trust us,” can possibly be reconciled with the claim that Bioware is listening.

Ladybits

On March 3, 2013 at 3:33 pm

Can you swivel any harder, Wesker? Please stop, son.

Michael

On March 3, 2013 at 3:45 pm

I knew it.
Thats why the citadel part in the game didnt make sense because they took it out of the actual game story progression to make more money. Just like the Prothean character. Go To Hell. This game is forever ruined.

TheDog

On March 3, 2013 at 4:13 pm

Hey Wisker0000, funny you should talk about Skyrim. Dont see thousands, upon thousands of people protesting their endings. In fact, I haven’t seen one. Unlike the hundreds of polls against your precious Buy.no.ware.
Also, lets look at other points. Witcher 3 is using Skyrim as a templet for their game, stating how great the game was. It’s also gotten crictical praise from just about every dev out there.
Funny thing is, most people give money to the waste management to get rid of cr-p, you give your money away to get it. You are the ultimate fantoy, and a joke to the actual gaming community.
Bet you have a Bioware logo on the ceiling, above your bed, dont cha?!!! Give you good dreams.

Aedelric

On March 3, 2013 at 4:38 pm

@SevenCell
Very well thank you.

@Wesker1984
That is subjective, one mans trash is another mans treasure. Additionally, why should I get over the ending? Because you insist I should? I eat an expensive meal at a restaurant and get food poisoning, it is not like I am going to forgive them and eat at the place a week later. I forgive when they prove they are a better studio, nothing since the release of ME3 has given me cause to change my stance.

I think you two are not really in the right place, Bioware has not exactly been celebrated on this site for a long time. Also as TheDog quite rightfully said, you do not get thousands of people protesting Skyrim and Bethesda games, Bioware is obviously doing something wrong, even if you two do not see it.

Brad

On March 3, 2013 at 6:17 pm

This was all content asked for over a year BEFORE Mass Effect 3′s release. At this point, I just can’t bring myself to care enough to warrant a purchase.

I’ll just wait for the inevitable reboot, and hopefully they’ll do away with the ridiculous ending then.

Ebalosus

On March 3, 2013 at 6:24 pm

So I guess “Sachel” was right when they said here (http://www.gamefront.com/final-mass-effect-3-dlc-citadel-dated-retcon-incoming/):

This Single-Player DLC will center around two main events:
- The Discovery of Shepard’s clone, created through the Cerberus project.
- A large party involving all of your former crew mates from the entire Mass Effect series.
- The Pack will be split into two downloads because of the massive size.
- The Pack is also very humor focused, it’s something that is being called “A Fan service goodbye” .
- The part of the citadel unlocked after DLC completion is a Las Vegas style strip with an Arcade, Casino and Combat Simulator.

There is nothing in this DLC that will address anything in the main story and the ending at all. Citadel was specifically designed to have nothing to do with any outside the DLC story elements.

Brad

On March 3, 2013 at 6:26 pm

This was content asked for over a year BEFORE Mass Effect 3′s release. At this point, I just can’t bring myself to care enough to warrant a purchase. This should have been in the original release.

TheDog

On March 3, 2013 at 9:06 pm

After rereading what the dlc contains, I have to admit, it really fits the situation. To be more specific, they say this is a fan service goodbye. How appropriate. The fans have been saying goodbye to their service for over a year now, it only right they say goodbye to us.

Rape

On March 4, 2013 at 4:01 am

TheDog – BioWare said goodbye to us a long time ago, albeit in the form of a middle finger called the refusal ending in the extended cut.

Ted

On March 4, 2013 at 6:39 am

While I am not fond of the ending of ME3, I just figured life is too short to be bitter. I am just not going to buy the DLC to the game or of any future bioware titles. After Dragon Age 2 and Mass Effect 3, I have better uses for my money.

Sam Handwich

On March 4, 2013 at 7:45 am

Ted – good attitude. People like ‘Wesker1984′ think that “get over it” means “allow EA and BioWare to continue screwing you all.” The best course of action is to simply ignore them, as they feed off the controversy.

TheDog

On March 4, 2013 at 9:31 am

@Rape True, true. But it was never official. Like a girlfriend who is mad, she will make your life a living H_ll, then act like nothing wrong, then smile and tell you goodbye, while walking away holding your best friends hand. No, the finger was their way of saying, we the fans, are number one.

Matt

On March 4, 2013 at 10:01 am

Not a retcon… I will save my money, they missed their last chance to get it right.

Tommy B Rude

On March 5, 2013 at 10:40 pm

@Wesker1884
“my money will always go with Bioware.”

I respect that you have your own opinion, but that kind of blind loyalty is the main reason we have to deal with the gaming gulag in he first place. If people stop judging products on their merits and resort to mere brand fanboyism, the publishers will have no reason to put forth an effort and quality will continue to decline.
As fans we dealt with that with ME itself. Most of us loved 1 and 2 almost fanatically, and Bioware knew that. So when the time came to bring it on home, they didn’t feel and pressing need to deliver a conclusion that would satisfy a gaming market. They were banking on the idea that we were playing in their world by their rules. They, like all developers need to understand the importance of giving the consumers what they want. They need to understand they have to EARN our money. If you just follow the brand regardless of quality they have no incentive to go beyond mediocrity.