Mass Effect 3 Extended Cut Adds New Ending Option (VIDEO)

SPOILER WARNING: If it’s even possible, at this point, to further ruin your experience with ME3′s ending, then play through the new ending yourself before watching this.

As being reported by Kotaku, Mass Effect 3′s new ending DLC adds a new option once you reach the game‘s final decision-point.

The good news? It’s the decision everyone wanted — abstaining from choosing among the presented options. You can also just shoot the Catalyst to trigger this ending.

The bad news? It results in a “**** you” ending.

Check it out:

BioWare: “Here, you wanted this option? Fine; this will show you why you’re stupid for even considering this stupid option, you stupid dummy.”

Still, better than the other options, I suppose.

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23 Comments on Mass Effect 3 Extended Cut Adds New Ending Option (VIDEO)


On June 26, 2012 at 10:16 am

it is a big **** you to the fans who didn’t like the choices and I really think this is a really immature thing to do. Nonetheless, I still think it makes for a better ending than the other ones. The next cycle will do better.


On June 26, 2012 at 10:26 am

not convinced this is even worth downloading … I was hugely disappointed with the original endings, this is just an elaborate variant of them (as was announced, but I still had a little hope). The no-choice ending … well yea, it is indeed a -you to the people like me who didn’t like how they closed the series, but fair enough I guess.


On June 26, 2012 at 10:41 am

I’m with Swcloud on this one, feels like a big F U to the complainers, but even so it’s a better ending than the original 3. In fact, it’s somewhat similar to how I originally imagined the series would end.


On June 26, 2012 at 10:43 am

the Refusal-Ending as a fanfiction was great (and it popped up only 2 days after the release of ME3)

concept of the fantiction:
- refuse to choose one of the StarChild’s solutions – check
- have the StarChild speak with Harbinger’s voice (revealing him to be a ruse) – check
- have Shepard inform the Fleet about the Crucible – not done
- various endings based on our EMS-score – not done (just a reaper-win with a big middle finger attachted to it)

I nearly cried when I read the fanfiction the first time as it was exactly what I wanted to happen in the game and now BioWare used it to create a cheap “Reaper-win” scenario

I won’t download the EC-DLC even though its free… watching the “new” endings on youtube was enough…

but BioWare forced me to make a choice and with their words “so be it”: I won’t buy any SinglePlayer-game from BioWare in the future… I wanted to know what happens with Dragon Age but I fear a similar fallout at the end with broken promises and so on…


On June 26, 2012 at 11:15 am

Hmmm…. Seems to me that BioWare still needs to correct their advertising. Should be something to the effect,

“You decide how and to what extent Shepard loses the final battle against the will of the Reapers.”


On June 26, 2012 at 11:22 am

Im holding out hope that this is just a joke. This is just a very late April Fools joke and this actually isnt the “extended ending” that was supposed to fix everything.

yeah….just a joke……right? RIGHT?!?!?


On June 26, 2012 at 11:54 am

Aww, no eplosions in yet another colour, as I thought… still, it’s no bit better, and Bioware continues to pee on their customer’s heads, which they apparently only regard as “neccessary evil”. I’m not in the least surprised by Bioware giving a big “F*ck You” to their customers, but it’s still gross and disgusting.


On June 26, 2012 at 12:13 pm

So…. in this ending the kid suddenly starts speaking as harbinger once he sees you won’t choose. Wouldn’t that imply that the child is in fact Harbinger ALL ALONG…. thereby implying that any of the other three choices are being offered to you by the reapers, and therefore the reapers should win no matter what? Oh what’s that…. yet another plot hole in the end? No way. I guess you could argue that he isn’t harbinger all along, he simply allows harbinger to manifest himself once he realizes you won’t cooperate. Either way, we are once again left filling in the gaps. At first, we had three endings that had different colors. Now, we have 3 endings that have different colors and a different voice over as pretty much the exact same pictures scroll by. And, as everyone has said….a giant middle finger to a viable ending. The control ending seems the best this time around though. Congrats Bioware and EA, you had the chance to make arguably the best game in history and you ruined it to add some mediocre multiplayer and make your money a couple months sooner.

Mr Glassback

On June 26, 2012 at 12:58 pm

I just knew there would be a sly dig in there somewhere. But cheers anyway Bioware cos that ending is BY FAR the best one you came up with.
Also I can’t believe that we should have understood that this is how the story was meant to be interpreted all along. By Bioware’s own admission, they were surprised that we needed more clarification, so they obviously feel that we should have filled in these plot details ourselves.
It’s almost like we are all dumb kids begging Bioware/Stargazer for one more Shepherd story.


On June 26, 2012 at 1:07 pm

It’s a lesson. Great stuff to throw at a students class… well any class. Where’s a lot to find in regards to management, design, story, collaboration, controlling, reporting and marketing for example.

Go and look at the whole from the meta-level. Not even need be to go on a sophisticated level. Communications theory first lesson for example?

I’d be out of business since a long, long time if I handled my projects the way the triple-A game in question has been handled.


On June 26, 2012 at 1:44 pm

After watching ‘em all, I’d still go with synthesis. Solves a lot of issues (ignoring other things), methinks. Knowledge and peace, baby. And that new ending could function as a sequel setter-upper. Pew pew.


On June 26, 2012 at 2:08 pm

Ugh, I made the mistake to watch the extended cut endings and now I’m torn between relief and sadness. They could have made the Refusal ending a gem. A true moment to shine. It would’ve been consistent with Shepard. Then it went to . This is such a mess. I can’t even… I’m just glad I watched them here, saved me the time. It’ll take a while until I can play the ME trilogy again without being really, really upset.


On June 26, 2012 at 2:18 pm

Relax everyone the DLC worth being downloaded, the new extended scenes begins sometine before you enter the citadel and continu throught the credits, i chosen again the control ending and i now i’m finaly in peace with the endings.


On June 26, 2012 at 2:21 pm

Honestly, I think this is the most puerile and immature thing Bioware could possibly do.
“Oh, you want a different ending? HOW DIFFERENT do you want the ending to be? How about, instead of an ending during which something happens, one during which NOTHING happens?”
And they don’t even have the protection of “It wasn’t us, it was EA”.
Elliot was truly right. I think this is the meekest and most disappointing whimper possible to end such a great series.
Bravo, Bioware.


On June 26, 2012 at 2:40 pm

Is it perfect? Of course not. But why does every need EVERY plot hole filled, would you like some corny line for starchild to say? “YOU FOOL, I was Harbinger all along and now you’ve defeated me by choosing not to choose?! NNOOOooooo…” That would be ridiculous and completely unsatisfying. The middle finger seems…necessary. The story doesn’t make sense, even with a full score, you’re barely holding par with the reapers, the point of the crucible is one last hope, you drive in with your full force, clear a path, and activate the crucible hoping it is the turning point. Everyone who wants this happy go lucky Shep kills everyone by pointing and saying bang ending is wishing too much. Through all three games it has been shown that the Reapers can’t be stopped.

Also, to everyone that thinks this is a big slap in the face to “staying in Shep’s character”, the story has always been about making the decisions others don’t want to make or can’t make. No decision is easy, When you’re faced with fighting on your own, taking control and losing yourself, some sort of combining of synthetic and bio, and killing all synthetics. Yes they needed to and probably still need to tie up glaring plot holes, but not little things that are SUPPOSED to be left up to the player to decide. It doesn’t need to be spelled out and it doesn’t need to be a happy ending for Shep, we all knew he was going to die. For comparison, have you ever seen Inception? That movie never got explained and no one was up in arms saying that it should have had whether or not it was a dream or reality fleshed out for us….rant over.


On June 26, 2012 at 2:42 pm

Having said that, though, the extended cuts for the others are fantastic. For me, they put in all I thought was missing from the originals.
Bravo, Bioware.
For real, this time.


On June 26, 2012 at 2:56 pm

So the ending is still crap then. If someone takes a crap on your rug, and then tells you why they took a crap on your rug… Its still a crap on your rug.


On June 26, 2012 at 4:06 pm

I am actually quite happy with the endings. They are satisfying enough for the game. That being said, BioWare is still in troubled waters. Because while the endings are adequate, they could have been far better, or even better, they could have been far better three months ago. That and the obvious jab at the fans with the “No decision” ending is enough to keep BioWare on my “red list”.


On June 26, 2012 at 5:24 pm

After going through some videos, this one doesn’t show the entirety of the refusal ending. There’s a stargazer section with different dialogue after the end of the credits. You can look at it here: Just skip to the end. Remember, there is hope. :o


On June 27, 2012 at 4:29 am

Guess who doesn’t appreciate getting insulted for having sensible desires for a decent ending? The same guy not buying Bioware products from here on out. Me.


On June 27, 2012 at 4:48 am

hey thanks Bioware, you “listen”. ………..and then you pull out the middle finger.

Do you ……….really…………. think this is going to help any future sales in any department ? DA ? ME ? or even TOR ? Do you think that attitude makes anyone resubscribe, download DLC for money or even buy a game ?

I mean, you have such great respect for your paying customers, right ?


On June 27, 2012 at 6:22 am

well done BW, yes you “listen”. And thanks for insulting your customer base

This seems unlikely to benefit future sales to the interested customer on any title, right ? DA ? ME ? SW-TOR ? Do you think that “you guys s***” attitude causes us customers resubscribe, download DLC for money or even buy a game from you ?

With you showing such great respect for your paying customers ? Nevermind the fact of first delivering an incomplete game, charging $10 US for an immediate upgrade and never even admitting your story-telling was shoddy, awkward and self-contradicting.


On January 12, 2013 at 11:47 am

Didn’t even realise their was this ending till’ i got pissed with the 3 others and decided to shoot the little kid, bad idea as i then doomed humanity and all intelligent life in that cycle to death. Oops.

I respect that some people may like these endings but none of them really did it for me. Spent all this time building up relationships with all my crew just to die at the end, sick. The paragon ending was probably the best in my opinion, then again comparing to even more isn’t hard.. Imported all the way from ME1&2, dissapointed in bioware, bit of a cheap shot if you ask me – taking something the fans ask for then melding it into a big middle finger back at them.