Mass Effect 3: Leviathan DLC Walkthrough

Table of Contents


  1. This is an action packed level. Before landing, the crew will enter some dialogue. Once you enter the battle zone, Shepard and crew will immediately be under attack. He’ll see Ann before landing. Shepard must fight through the horde of Reapers.
  2. When your feet are on the ground, move toward the rusty colored pod trailer on the left. Take out the husk that crashes down as you head there.
  3. Move through the pod. You’ll see a another pod ahead. Before you can access the door, the pod will crash to the bottom. Ann will mention an elevator you need to take. Drop down on the freshly crashed pod and head for the “Elevator” marker, while taking out enemies along the chaotic way.
  4. On the way, grab the “SMB High-Velocity Barrel III” and ammo where the room full of cannibals are located. The path here will be barred by the platform collapsing, so look behind you and take the ladder up. Jump over to the rocky cliffside.
  5. Follow the path to reach the bridge, then activate the controls. Defend this position as the bridge extends. Use the explosive barrels to make quick work of the eventual banshee.
  6. Move across the bridge, then take the ladder up. The elevator waypoint appears again. Slide down the ladder on the other side and take the ramp up. Access the elevator. It will stop and you’ll have to find another path.
  7. The door next to the elevator will open. Head through the room. Grab the “SMG Mass Pulse Recoil System III” on your way out. Jump across, then take the stairs up. Take cover when you reach the top to take out a group of enemies. Take note of the ravagers in the distance.
  8. Once clear, take the ladder ahead to the elevated pod. Take out the lone cannibal when you reach the top. Grab some ammo and medi-gel in the room. Exit the side, then move up the ladder on the back of the pod.
  9. When you reach the top, hop over a barrier and run through the fire. Take the ladder up, then take another ladder up as you climb to the top of a rusty-colored pod. Head right, and take cover by the pillars. It’s a corridor of enemies. Take them out.
  10. Head through the open corridor, then take the ramp on the right after you see the platform crash above. Take the ladder down, then take out more enemies as they spawn. Keep moving forward as you pass by another rusty colored pod. Enter the pod.
  11. Up ahead, you’ll see a ladder, next to some cave paintings. Take it up. Pick up the “Assault Rifle Omni-Blade II” upgrade in this room before you head to the ladder.
  12. Slide down the next ladder. Before you activate the elevator, grab some medi-gel, ammo and data in the room next to the elevator shaft.
  13. Enter the lift and activate it. You’ll reach a cut-scene as you begin your conversation with Ann. During the cut-scene you’ll see Leviathan’s influence and power.
  14. When you’re back in control, you’ll need to kill the harvestor before Cortez can land.
  15. After the harvestor is dead, fight your way to the shuttle to leave the battle zone.
  16. Inside the shuttle, Shepard lets Ann know the bad news. It’s back to Bryson’s lab.

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7 Comments on Mass Effect 3: Leviathan DLC Walkthrough


On August 28, 2012 at 10:31 am

There should be an article that says is this worth buying because mass effect 3 sure wan’t.


On August 28, 2012 at 10:38 am


Keep watching the front page, we’ll have a review up soon!


On August 28, 2012 at 7:17 pm

Hum lee, despite the flaws of the endings of Mass Effect 3 the game itself is still worth buying and for me the Leviathan DLC is a good addition to ME3 if your still a fan of the franchise.

Myself i have two copies of Mass Effect 3 one on Xbox360 and the other on PS3. It not because i’m a tool to Bioware but i’m still a big fan of the Mass Effect series and also because i bought the two games at the same time before playing it.

Jim Henman

On August 29, 2012 at 5:59 am

Wesker1984 – no, you are a tool for BioWare. You’ve made that abundantly clear with your repeated ad hominem attacks on other users who disliked aspects of the game or its ending, going so far as to say that Gamefront’s article on the reasons why fans hated the ending was “Gamefront’s own unique interpretation” as opposed to the collective anger of tens of thousands of gamers, and while commenting on stories that you claim that you don’t care about. You are literally the last person on here (apart from maybe Lilith or Hunter) that can give an objective analysis of the DLC.

Frankly, given how much EA has gone out of its way to spit on the foundations of the series in order to appeal to the casual market, and BioWare’s spineless acceptance of this fate as well as their outright lying over the nature of the product they were selling, coupled with the months-long systematic slander of anyone with a critical eye from those in the mainstream media whose very job it is to scrutinise these things, I don’t know why anyone would ever want to spend so much as another second on any of this dross. Even the original Mass Effect is difficult to enjoy any more, knowing how badly it was ripped apart. Still, as long as it sells copies to the testosterone junkies and pretentious bellends who think that manipulative musical cues and fiat drama is a good substitute for an actual plot and development, it looks like we can ‘enjoy’ more of the same. Whoop de do.

Leviathan is what it is. A DLC pack for a flawed game. It’s fun to play but it’s not going to challenge you, either with its difficulty or its narrative. Whether or not you think it’s worth playing depends on whether you want to go back to a universe that has been irreversibly tarnished, and whether you want to forgive BioWare for all the crap they’ve pulled over the course of this year. Even if you can forgive BioWare for being spineless hypocrites, do you really want to put more money into EA’s pockets? If none of that bothers you then go ahead, I played it at a friend’s house and it’s a decent enough pack on a purely individual basis.


On August 31, 2012 at 8:33 pm

Are you blind Jim? I clearly said ”For ME it worth buying”. And even if i’m a tool for both Bioware or Capcom what it change in your life? This is my problem not yours. I take whatever those two compagnies who have developed my two favorite franchise will throw at me. It because i’m a renegade blinded hardcore fan.

And for your information i never said it was ”gamefront unique interpretation” and i was part of the collective anger of tens of thousands of gamers before the release of the Extended Cuts. I even participed on the Retake Mass Effect 3 movement and i know exactly the angry fans are the majority. But after the release of the Extended Cuts i realised i liked so much Mass Effect 3 as a game and my only problem was the flawed endings who is now potable and not so bad with the nice extended cuts added.

Its clear you dont know me and your making judgement on me just by readings my incoherent babling comments.


On September 20, 2012 at 9:40 am

Do you really need to number every individual event, including cutscenes? I came here because I don’t want to watch an entire video guide on how to do it, I want to be able to see which filter I’m missing. This is just as much as an information overload, though, in a mass of text. Also, the info is wrong. Prothean Artifacts doesn’t seem to be a valid filter in my game. Maybe it’s different from game to game but it feels like you should check this first.


On January 30, 2013 at 7:01 pm

If you keep talking to to James on the Last Stop at Bryson’s Lab eventually you will be able to interact with the husk head. You will then have the option of taking it back to the Normandy.