Mass Effect 3′s Ending DLC Restores Some Fans’ Trust

For Chris Ballard, another member of the Retake Mass Effect community who was active with the Child’s Play fundraiser, the Extended Cut was better than expected — but it shows only a partial success on the part of the Retake Mass Effect movement, because BioWare’s changes seem almost begrudging, as evidenced by the Refusal Ending.

“I feel like it [Retake Mass Effect] was partially a success, but not fully,” Ballard told Game Front. “I think that BioWare did the absolute minimum to save their reputation to some degree, but they definitely didn’t keep it where they could have. Had they dropped their hubris and listened to the fans and what we wanted, they would be a lot better off — they’re going to feel it on their next game, because even if we buy it, it’ll be after the fact on very big sales.”

Fullerton disagrees, and sees the Extended Cut as a big victory for video gamers everywhere.

“I think players may start to understand they have a voice and they will use it,” Fullerton said. “They will use it to tell game developers that, if they don’t start keeping promises and giving us quality, they won’t survive. We taught [Electronic Arts] that; during the protest their market shares dropped from $24 a share to $12. So I think were going to see a better quality of game start to come out.”

It seems the prevailing sentiment, if it can be boiled down to a single thought, is that BioWare dug itself at least part-way out of the hole it created back in March with the ending of Mass Effect 3. Players who were upset are less so, and many are ready to put the game behind them altogether. But while many, perhaps most, are ready to move on, Mass Effect 3′s greatest legacy is its effect on gaming and on gamer communities. It triggered a huge outpouring of creativity and activism among players, rewrote the rules on how players and developers can interact, and was responsible for some major changes to one of the biggest game franchises currently available. It may even have helped establish a new kind of gaming community — one that’s active, creative, and loud enough to solicit the changes it wants. The Mass Effect series might have ended on a forgettable, frustrating note, but the changes enacted by its fans will be felt for a long time.

Ross Lincoln contributed to this report. Follow Phil, Ross and Game Front on Twitter: @philhornshaw, @rossalincoln and @gamefrontcom.

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16 Comments on Mass Effect 3′s Ending DLC Restores Some Fans’ Trust

Choobie

On July 6, 2012 at 3:08 pm

Hell yeah! Very well written article. I completely agree with the point koobismo is making. I’m actually reading his comic though. x)

Stuff

On July 6, 2012 at 3:21 pm

Personally, I’m in the camp of being happy they made an EC but still dissatisfied with the ending as a whole. So I’m pretty happy with all the fan-made alternate endings out there. And Marauder Shields is totes awesome.

Jeff

On July 6, 2012 at 3:31 pm

I’ve been a fan of Koobismo’s Marauder Shields comic since episode 8. Every episode gets better and better. I would feel bad for Mac Walters if he ever got in a debate with that guy. Koobismo understands and respects the Mass Effect universe far more than Mac Walters could ever dream of. It’s just too bad BioWare didn’t get this guy to fix the ending.

Jimminy

On July 6, 2012 at 7:17 pm

The EC was the same, I agree. The main problem was not fixed.

TwereWOW

On July 6, 2012 at 7:40 pm

My connection is acting up… :P But I’m glad to have read this. Thank you. I was afraid that everyone around is okay with the game after the extended cut… and I will read the comics now.

ToeNail

On July 6, 2012 at 7:41 pm

I teared up when reading the Marauder Shields comic, I now consider it canon as opposed to the “true endings”. Thank you gamefront, for both bringing the comic to my attention and being sincere and true in your own opinions of the ME3 endings. You guys represent one of only a few voices of sanity on the internet and I don’t think I’ll forget that.

Pella

On July 6, 2012 at 8:01 pm

The comics are amazing. Nuf said.

Fair34

On July 7, 2012 at 11:12 am

The next time there is a game with Mac Walters as lead writer, I will approach with extreme caution.

SevenCell

On July 7, 2012 at 12:26 pm

All this discussion of Mass Effect 3 is all very well and good, and interesting at that, but can we please let it die in peace now? It’s like reanimating a mouse just to have the pleasure of methodically dissecting it all over again.
It’s been good, but it’s over now.
Let it rest, for God’s sake.

JimP

On July 8, 2012 at 2:52 pm

Another great article. I would really hesitate to say that any trust has been restored though. Personally, that’s why, as upset as I am about the endings, I’ve never been on-board with demanding new ones. Frankly, the trust that was broken was the trust in BioWare’s ability to tell a great story and the fundamental flaws in the ending show that such a trust is undeserved as of late. The plot-holes and the very existence of the Star Child, show a lack of understanding of great storytelling, and that was unthinkable to me with regard to BioWare until recently.

wesker1984

On July 8, 2012 at 5:50 pm

Can you just all get over it about the Star Child, moving forward and appreciate Mass Effect 3 as an awesome action-rpg game? The extended cut fixed the problems with Mass Effect 3 and the game itself is now complete. I regained faith in bioware and i’m impatient to see news about a new DLC or a possible Mass Effect 4.

And the Star Child embodies the collective consciousness and memories of the Reapers. The catalyst is all the reapers and all the reapers are the catalyst. When you talking with it you are talking wih the reapers colective. The child form of the catalyst is not its true form.

JimP

On July 8, 2012 at 7:11 pm

@ Wesker1984

I respect your opinion and your right to it, but it doesn’t negate mine or that of anyone else. You make some interesting assertions, but in the end, it’s all just conjecture. In effect, that’s all that one can do with such a pivotal character that is only introduced in the final 10 minutes of a story that took over a hundred hours to tell. This is a fundamental flaw in the writing of ME3, in my opinion. I won’t speak for other people.

Eddie

On July 9, 2012 at 2:13 pm

you said it jim, can’t introduce something out of left field at the very end, especially when they dont even try to make it conform to the rest of the universe and canon established in the previous games, plus books and comics

David

On July 9, 2012 at 4:31 pm

For me, the extended cut fixed things from “franchise breakingly bad.” to just “kinda mediocre.” I can work with “kinda mediocre” at least, and it doesn’t make it seem like the entire series was a complete waste of time. What reason would I have to pick up ME1, 2, or 3 if I knew that it was all going to just end in galactic genocide no matter what you did. At least now, while the endings are still kinda meh to me, it isn’t so bad that it takes all interest out of playing any of it and resorting to fanfiction.net

I still think that the whole ending could have been done better in the first place, and there are still problems with how it plays out. But at the same time from bioware’s perspective, they would have wanted to get this out quickly (I’d imagine no amount of ending dlc would have helped if it took them a year to do it.), and artistic integrity bullcrap or not, trying to make the ending they had less horrible instead of starting from scratch I’d imagine helped keep things reasonable on a timetable perspective.

In the end, I’m still going to be more cautious when looking up anything coming out of bioware in the future, especially on any new IP’s. But I’m also still a fan of mass effect, and there was some good stuff in the game I thought worked great. For example, the reputation system they set up in ME3 was the kind of thing I wish they had from the start of the series. Much better way of doing it then how it was set up originally.

Hopefully, bioware/EA learns from what happened here and finally kicks themselves into gear to do things right, instead of rushing things out before they’re ready, or settling for multiplayer dlc.

Or maybe I’m just being too much of an optimist about the whole thing. I did play a mostly paragon shepard for a reason.

Ted

On July 10, 2012 at 5:08 am

I am happier, though in the larger scheme of things that happy meter went from 2 (being bad) to 4 (mediocre) in terms of the ending and of bioware. I am glad that they did take the time to make the extended cut.

But, as I am done and finished with ME3 (now with extended cut!) I am moving on to.. guild wars 2 when that comes out.

Ignore the Infant.

On July 12, 2012 at 11:39 am

Don’t bother responding to wesker1984, he is a troll. He just defends Bioware to the death no matter what the argument is, attacks anyone with an alternative take (including Gamefront itself for giving Retake a voice to begin with), and never deviates from his established vocabulary of ‘entitled trolls’, ‘babies’, ‘whiny children’, ‘retards’ and so forth. He is not here to engage in any debate, so do not “respect” his opinion because he has no respect for the opinions of others. He doesn’t even appear to have any individual opinions of his own that he can justify, simply a single paradigm of “games companies are always right, fans are always wrong if they disagree with them”. He’s not worth the time it takes for you to type the word ‘idiot’ on a keyboard.