Posted on December 3, 2007,

Mass Effect: A Story That Rocks Your Socks Off

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Every once in a while, a game comes along that I become emotionally attached to. When there’s a perfect balance of character development and background story like we get with Mass Effect, it’s certainly a rare thing. The voice acting felt real and not flat and mundane like we get with most titles. They really raised the bar with this one. I just finished the story on normal and immediately started a new game on the hardest difficulty. The last time I finished a game with a sense of accomplishment like this was when I played Knights Of The Old Republic on the original Xbox for the first time. When you beat Mass Effect, you’ll feel like you were part of the story.

The entire time I played Mass Effect, I couldn’t help but think it seemed very similar to KOTOR which is one of my all-time favorite games. I typically do not have the patience for numerous cut scenes unless the story gets me so involved that I can’t help but want to see more. Mass Effect pulls this off brilliantly. I felt emotionally attached to the story and the characters. Personally I believe that a perfect story is what can really make a game like this work. Fortunately, the cut scenes in Mass Effect are well constructed, necessary and keep you involved as you have to make decisions on how you are going to respond to various problems.

BioWare has quickly become my favorite video game publisher and I sincerely hope they plan to turn this into a long-term series. There are some negative aspects to the game, but the story telling really negates any of that. The story is told in such a fluid way that the game simply flows unlike anything I have seen in a while. You are in complete control of how you get to the ending of the game and this will keep me playing the title time and time again. Some games you beat and then return as quickly as possible to get the highest possible trade-in value. Mass Effect will not be one of those games for me. It is now a permanent part of my game collection.

In the end, all I can say is that this game basically rocks your socks off with a great story. It’s safe to say that Mass Effect is the best Xbox 360 title of 2007. Sorry Halo 3! I still love you, but this was simply the most entertaining game I have played all year. Thanks BioWare and Microsoft Studios for making my week.

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5 Comments on Mass Effect: A Story That Rocks Your Socks Off

somewhat

On December 3, 2007 at 10:27 am

Yeah, once you started playing this game, we lost you on Halo-3, and you wouldn’t come back, not even after we offered you cookies ! Guess I have to ask for Mass Effect on my Xmas list now.

lorgar

On December 3, 2007 at 11:18 am

Yeah i am almost feeling like this game might be worth a look. My only problem is that i really have no free time to just sit and immerse myself in a game anymore. I can only do it in spates of free time, which makes me wonder if it will still be worth it…

Daniel

On December 3, 2007 at 11:46 am

@lorgar: That’s exactly why I haven’t gone out and bought this game yet. I know it’s a great game, and I am dying to play it, that’s why I added it to my Christmas list for ole Saint Nick ;)

License to ill

On December 3, 2007 at 12:59 pm

I bought it on launch day and still haven’t even opened the game yet, I have no time to invest in the game at this time. I need a vacation…

Joelteon7

On December 31, 2007 at 3:29 pm

Almost at the end of my first run through. I emphasise first, because it’s immediately warranting more attention with a second run-through (and getting the damn romance sub-plot with Ashley which I missed ONE coversation over, grrr).

What you said I agree with almost entirely. The game is pretty much a re-dressed KOTOR (the plot devices are different, but the same. I think Yahtzee puts this point forward best in his review about Bioshock and comparing it to System Shock 2). That’s not to dissurn the game as being bad, because it is most definitely one of the best games I’ve played. I’ve said that a lot this year, first when I got my mits on Twilight Princess, but this really is a perfect game.

Being a gameplay preferer over graphics, I’m amazed at how the latter has not overrun the former. The graphics are simply stunning and the best I’ve seen to date on any game. Everything is richly detailed and fits in and the colours are spectacular. Climing to the top of a peak on an alien planet in the Mako, with the camera angle in a sideways on position with a rising sun or the stars behind the vehicle is actually worthy of putting the controller down and just watching.

The gameplay mechanics are excellent, although complemented by a few flaws (it took a bit of time till I started manually saving, as autosaving indeedly sucks) and simply blows most other games in shooter and RPG genres out the water.

I’ve been playing it for about 25 hours and not one of those hours has had a minute in where I’ve been bored. In fact, sometimes I land on a barren planet just to give the Mako a run for its money against the terrain.