MechWarrior Online’s First Developer Diary Is Up
Piranha Games’ upcoming F2P MMO MechWarrior Online is chugging along nicely. Still on track for a ‘summer, 2012′ release date, they’ve begun updating the developer blog, and the first meaty entry went up on Wednesday. In addition to the pic above, they dropped a lot of interesting information about the game, including:
* The in-game timeline will mirror the real world’s.
The game is set exactly 1,037 years in the future. Exactly. So that December 10th, 2011 in real life will be December 10, 3048, same date and apparently same time. (Note: Relativistic effects not applicable. So stop eyeing me that way, Einstein.) The idea behind this is to ensure that every time players login, something new will have happened. Players will be updated via news feeds and even in-game news reports.
* Player Factions matter.
The Inner Sphere – that map above – is the game’s core play arena. At any given time the game’s several factions will be at war with at least one other faction. When joining, players will have 3 options with which to proceed, granting them active or passive participation in the battles. They are: Pledging Allegiance to a Faction; Joining a Mercenary Corporation; Remaining Neutral.
* The game universe looks to be huge.
In addition to the many factions or corporate entities, the point is for players to fight over territory and resources. How that goes will, for now, be grouped into three categories:
Core Worlds – Necessary for future planning and part of major historical events, solely managed by MechWarrior devs.
Faction Worlds – Those that do not play a significant role in major historical events, and are fought over by players. Controlling these plantes give rewards like so-called global bonuses and player or faction abilities.
Border Worlds – These outlier planets are acquired via a contract bidding system conducted by the Mercenary Corporations run by players. They’ll change hands frequently and offer ‘significant’ rewards to players who control them.
There’s plenty more and it’s worth a read. You can keep track of all developer blogging here.