Metal Gear Rising: Revengeance Walkthrough

Table of Contents

  • File R-00: Guard Duty
  • File R-01: Coup d’État
  • File R-02: Research Facility
  • File R-03: Mile High
  • File R-04: Hostile Takeover
  • File R-05: Escape From Denver
  • File R-06: Badlands Showdown
  • File R-07: Assassination Attempt
  • File R-05: Escape From Denver

    This is a fast and furious mission. Right away, you’ll have to deal with two Armored Cyborgs at once, with a few regular cyborgs following behind. One of the Armored Cyborgs is a commander.

    After the first ambush, the roads outside World Marshal are patrolled by Geckos. There are three of them, so you’ll want to at least stealth kill one before you’re caught to make combat manageable.

    In the square, you’ll be ambushed by a Berzerker and four rocket cyborgs from above. Ignore the Berzerker and Ninja Run to each of the cyborgs. While you can’t jump all the way up to reach them, if you jump right under each of them, their melee combat AI will take over and they’ll hope down to face you.

    Take care of the annoying rocket soldiers with Zandatsu, then focus on the Berzerker. By himself, his slow attacks are much easier to avoid. You can even give the Pincers a try – the new unique weapon provided by Sundowner are very powerful, and perfect for tearing through slow armored enemies. You’ll learn quickly that they have a limited skill set, and are very slow. The basic sword will do fine here.

    The path ahead leads to tripods and Sliders. If you’re caught, there’s no penalty. Take out the tripods and Sliders down the steps, you won’t face a real challenge until you’re at the base of the stairs.

    Down the stairs, where there’s a small circle of grass, to Raptors will attack. They’re very susceptible to quick attacks, tearing apart their armor will eventually weaken their legs enough to cut. Cutting off the legs is very advised.

    If you’re overwhelmed, destroy the tripods for health or use Ripper Mode. There’s also an extra nanopaste near the shop stand.

    Reaching the street entrance, you’ll see a GRAD near the barricades with two cyborgs. They have a civilian hostage, if you want to save him, throw an EM grenade at the two soldiers and use Blade Mode to instantly defeat both.

    You’ll need to lead the GRAD away, as its missiles can easily kill the civilian by accident. Be careful when throwing the grenade, if you stealth kill the soldier looking down over the street, the GRAD will spot you if you take his place.

    Down the street, you’ll find the barricade blocking the exit guarded by a single Mastiff. More cyborg soldiers will arrive in an APC, but they’re just a mix of gunners and twin-blade troopers.

    If you use AR mode, you can spot a waiting soldier behind a door, left of the street. Approach him and the door will open. Inside, you can find some items and a VR terminal. But, you’ll have to take on three Mastiffs at once, in tight quarters.

    To escape the city, all you’ve got to do is cut down the yellow and black barricade and step through.

    Join the Conversation   

    * required field

    By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

    No Comments on Metal Gear Rising: Revengeance Walkthrough