Metal Gear Solid 4: The Last of the Great Third-Party Exclusives
Reuters has an interesting article up today exploring the question, is Metal Gear Solid 4 destined to be the last of the great third-party exclusives? Video game production costs are rising these days, costing between $10 million and $50 million to make a quality title. Assistant producer for MGS4, Ryan Payton, says that the game will need to sell a million units on day one to recoup production costs. That’s quite a tough mark to hit, since only two other PS3 games have sold that many to date. Thus, many game developers are going multi-platform, a fact that Sony has been observing for some time now:
“We understand publishers are needing to recoup their investment,” said Peter Dille, senior vice president of marketing for Sony. “From our perspective, as long as the games aren’t going exclusive to other platforms, PS3 gamers are not actually losing anything.”
For my money, I doubt MGS4 will be the last great third-party exclusive, but they are becoming rarer these days. Still, as long as the console makers have enough money to lure developers to their camp, I’m sure we’ll continue to see the occasional major title remaining exclusive to one console or another.