Metro: Last Light Won’t Have Multiplayer, Focusing on Single
The whole time Metro: Last Light has been in the works, a small team of developers at 4A Games has been plugging away at a multiplayer component. But the developer has just made an announcement that the game won’t be shipping with a multiplayer component, because that team was returned to working on the single-player campaign.
In a new blog post, 4A Games explains that it went to E3 2012 and showed off a demo of the multiplayer component to the upcoming sequel to Metro 2033, and that while it got a positive response, the fans were clear about what they wanted: the kind of single-player experience for which the series is known. So instead of continuing to allocate resources to a port of the game that players weren’t really interested in, 4A Games recommitted those developers to working on the part players did want. What a novel concept.
A short (hypothetical) Q&A section in the post confirms that the change won’t affect Last Light’s release date, and 4A is unwilling to commit to whether multiplayer will be released later as post-launch DLC (though that remains a possibility, it seems). It also notes that the attempt at multiplayer wasn’t THQ’s idea, but 4A’s (unlike the situation at Electronic Arts, for example, where the publisher has a mandate that all games will include at least some kind of social component). Finally, it states that the multiplayer work never really got beyond the prototype phase, just in case you were worried about the single-player game being worse somehow because of resources being used for multiplayer.
Metro: Last Light is due in early 2013.