Metzen Reveals Pandaria’s Patch Conclusion: The Siege of Orgrimmar
Pandaria has its story, too, Metzen says, but it’s more focused on the impact of the Alliance and Horde’s war on the Pandarian island. Negative emotions on Pandaria manifest as physical beings called the Sha, and players will be dealing with the consequences of their conflict and what it inflicts on the people living on the island. Metzen said that the island of Pandaria, with its serenity and beauty, as well as huge spaces to explore, is meant to act as a counterpoint to the greater world conflict.
The Pandaren, with their control of their emotions, will have their part to play in the conflict as well, and the spread of war to Pandaria will have results that are tragic as well as heroic. While the Pandaren may seem cuddly at first, Blizzard’s plans for them are anything but, it seems.
And then, of course, the greater conflict of Horde versus Alliance is going to heat back up to a level it hasn’t reached in some time, culminating with both sides heading to Orgrimmar to deal with Garrosh Hellscream.
“You can imagine the wheels spinning on an idea like that,” says Metzen. “We’re leveraging a lot of our main characters and the story’s getting into a gear — I dunno if we’ve had this much fun building a warcraft story in many years.”
And though he probably explained more than once why fans should be excited about the Mists of Pandaria expansion, even as he tells it all again, he definitely grows excited: Chris Metzen doesn’t look too tired anymore.