MGS4 is Not the End for Metal Gear, and About that Altair Costume
Whether or not Hideo Kojima is leaving the Metal Gear series behind, Metal Gear Solid 4 is not the end of the series. Associate producer Ryan Payton clarified the misunderstanding about where the series stands with MTV Multiplayer, explaining that this isn’t the last Metal Gear game.
“This is really just the last chapter of the saga of the Solid Snake story,” Payton said.
“[Solid Snake] was a burden [for Kojima] because of all those loose ends,” he continued. “So when you play Metal Gear Solid 4 and when you get to the end, I think you’re going to feel that ‘wow, this is a nice closure.’ All of the weird stuff that’s gone on in the past, it’s all coming to an end. All those weird questions — everything is answered.”
As for that Assassin’s Creed-Metal Gear Solid 4 crossover, it began as a mutual admiration between Kojima and Assassin’s Creed producer Jade Raymond last year. From there, talks of a collaboration took place, and that ended up coming in the form a bonus Altair costume in MGS4.
It’s strange that you’d see such a thing happen between two rival companies — Konami and Ubisoft — but they somehow managed to work it out, which Payton attributes to the efforts of Ubisoft Montrael.
Payton assures us that MGS4 will close things up nicely for the story of Solid Snake, with all of the loose ends being tied up and all those questions being answered.