Microsoft Prepping DirectX 12, Details at GDC 2014

Microsoft hasn’t released an all-new version of its API since DirectX 11 launched in 2008. It appears that will change soon with DirectX 12.

Via the Microsoft blog, MS posted an image that speaks for itself:

That’s all Microsoft has to say on the matter at the moment, but if you head on over to the GDC 2014 Session Scheduler, you’ll find “DirectX: Evolving Microsoft’s Graphics Platform (Presented by Microsoft)” and this synopsis of their presentation:

For nearly 20 years, DirectX has been the platform used by game developers to create the fastest, most visually impressive games on the planet.

However, you asked us to do more. You asked us to bring you even closer to the metal and to do so on an unparalleled assortment of hardware. You also asked us for better tools so that you can squeeze every last drop of performance out of your PC, tablet, phone and console.

Come learn our plans to deliver.

Let this be a lesson on the value of competition in a free market. In late 2013, AMD announced its new API, Mantle. Roughly five months later, Microsoft announces it will finally launch a new DirectX.

Stay tuned for more DirectX 12 news at GDC 2014.

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3 Comments on Microsoft Prepping DirectX 12, Details at GDC 2014


On March 6, 2014 at 10:32 am

Hopefully they don’t make it a Windows 8 exclusive.


On March 6, 2014 at 2:05 pm

well it will be and there is nothing wrong with windows 8 it is much faster and more responsive than win 7


On March 6, 2014 at 4:07 pm

But a lot of people don’t like Windows 8, nor do they want to upgrade to it just to get the benefits of the latest DX.