Mirror’s Edge 2 Turned Down By EA, On Hold

One of the more unique games in recent memory is Mirror’s Edge, a parkour-styled first-person game from Battlefield developer DICE. While it was critically successful, Mirror’s Edge didn’t garner the sales that EA was expecting.

Now reports have surfaced that EA was shown a prototype for Mirror’s Edge 2, and that they turned it down. According to a Eurogamer translation,

Patrick [Soderlund - EA driving and shooting game boss] acknowledges that Mirror’s Edge didn’t match up to their expectations regarding sales, and that has stopped the sequel that has been in development. EA was shown a prototype, but declined with askance. The project has been stopped – involved parties at DICE are working on something else now. Patrick himself seems to have Mirror’s Edge near his heart, but they are not in the business of charity.

I’m sure that EA turning the game down hasn’t resulted in DICE giving up on the series, but it’s unlikely that they’ll be dumping any funding into it anytime soon. That’s a shame, because Mirror’s Edge was a game unlike most anything that had come along before.

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2 Comments on Mirror’s Edge 2 Turned Down By EA, On Hold


On February 15, 2011 at 2:26 pm

Why waste money that you might not make back on a sequel to one of the most revolutionary games of 2008, when you can continue pumping out another half a dozen (almost identical) war games and a few racing sims?


On June 30, 2012 at 1:08 pm

pliiiiiiiis i need it