S.T.A.L.K.E.R.: Call of Chernobyl

S.T.A.L.K.E.R.: Call of Pripyat mod |

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Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

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  • Nightmare1866 Nightmare1866

    Any idea why the game won't even open when choosing Directx 10 or 11 in the settings? It runs fine in Dx 9 but the static lightning is driving me nuts. (I need to delete user.ltx for the game to even open again)

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    • xtul xtul

      From what I know DX10 and 11 is visually same as 9, but less stable. Also DX9 has multiple lighting modes, not only static lighting.

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      • Amoch Amoch

        There’s a big difference visually, which shouldn’t be hard to test... the lighting looks clearly better/different.

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      • xtul xtul

        Post a comparison then. I used to play on DX11 believing the same thing, and after I got tired of crashes I switched to DX9. Difference was either incredibly small or there was none, since I haven't noticed any. And less crashes definitely outweigh any possible eyecandy.

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      • -Rowan- -Rowan-

        If you're having issues running DX10, then you've got performance issues on your own system. My seven year-old rig and my new rig both run DX10.1 without ever crashing.

        DX10/10.1 makes a LOT of changes, from performance boosts on modern hardware to a load of graphical improvements, including:

        God rays, Parallax maps, wet surface textures, volumetric lighting (by far the biggest change, the game looks considerably better with it), smoke and fire, SSAO, depth of field...

        DX10.1 is also very stable (DX11, I've read, has issues as it wasn't properly integrated into Pripyat, but take that with a pinch of salt). The game doesn't just run smoother, but it looks a hellofalot better.

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      • charleybarley charleybarley

        I play DX11 and hardly ever get crashes.
        DX9 and 10 are laggy, ctd and lock up all the time.
        That's with Win7 64, old ddr2 ram and core 2 quad cpu also!
        DX11 runs smooth as butter for me.

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      • Amoch Amoch

        Are you serious? I've already done the comparisons. There is a big improvement from dx9 to dx10 - at least to my eyes. The lighting is much more dynamic and realistic. The difference between dx10 and dx11 is almost nill, except for slightly improved shadows and tessellation.

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      • sergiopappalardo78 sergiopappalardo78

        Exactly. I play in DX9 with dynamic lighting.

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  • #5Guest Guest

    Just wondering, are the any sub mods that add in a spawn menu for this mod at all?

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    • SashaRed SashaRed

      You can access the spawn menu by running the game with the -dbg command line and pressing S in the main menu.

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