Dark Interval

Half-Life 2 mod |

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This patch has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest patch.

Unpack into \sourcemods\, overwrite existing files. This patch is cumulative - in includes changes from DI Hotfix #00. Patch info: - Added autosave triggers to the four storyline maps. - Upper parts of the apartament staircase in the Consulcast are no longer accessable (which is how it was intended). - Fixed possible issue with players getting stuck in the elevator in the Worker Chasm. - Slight improvement on exterior and interior level design, including additional offshoot rooms and passages for added map space. - Burning zombies are now allowed to cast light on the Construction level. - Players can now use the flashlight in Chapter I (the HEV suit is no longer required).

DI Patch #1 - a patch for Chapter I

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