The Empire At War Remake

Star Wars: Empire at War: Forces of Corruption mod |

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This mod catapults Empire at War into 2018. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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  • matrixmod matrixmod

    I really dont know why you removed all those ion cannon technology from rebels. Rebels are now using hypervelocity cannon as a surface-to-orbit weapon and no more ion torpedos for Y wings. Isnt it the iconic weapon for rebels in Star Wars?

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  • Nireves Nireves

    Anyone have an issue with non star fighters not firing at all? I cant destroy a base because my Corvette and Star Destroyer aren't attacking

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  • Itamiyoji Itamiyoji

    can someone help me i downloaded it but there is no code to put it in the launch option?

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  • minhgiapss minhgiapss

    Can you show me how to change consortium space cap, i can do it with empire and rebel but can't find consortium anywhere ?

    Also it seem consortium hero do not stealth is it a bug or because i mess up the faction xml file ? and missile ship piracy from empire and rebel can't fire

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  • Nireves Nireves

    I'm wondering if there's anyway to replace the mass effect music with the original loading music for battles? It really kills the immersion for me :/

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    • Basilius Basilius

      just like RageMaker described its not a big thing to replace the music with ones you prefer.

      go to your mod folder then data/audio/music
      now you just take files of the music you want to listen to during battle and convert those into .mp3's (use wondershare video converter for example)
      rename those converted mp3's to the names of the files in the mods music folder (for example The_War.mp3 for the main menue music) and then overwrite the mods mp3's with your own.

      when you load the mod the next time you'll enjoy your music instead of the one provided.

      i highly doupt jeronimo will change to music because it will be impossible to choose music which every single player of this mod will like.

      so just change it yourself its not that hard and you'll enjoy it even more because you turned the mod to a unique thing for you.

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    • RageMaker RageMaker

      Go into the data/XML folder, delete MusicEvents.XML, then go into Audio and delete the music folder.

      I feel the same way, I think the music in this mod is quite immersion breaking, but it's not too difficult to restore the original, or replace it with your own. I actually made a music mod which you could just replace over the stuff in this that has music from all 6 movies original movies (made it before the new movies came out).

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    • Bahlof Bahlof

      I haven't downloaded the mod because the distinctly non Star Wars music in the videos is such a turn off. Hopefully they change it! Not that it's bad music, it just feels weird in Star Wars.

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  • admiralthrawnbar admiralthrawnbar

    So is there any fix for the instability other than going for the worse textures? I have a brand new computer that should be able to run this without a problem yet I get like 10 frames a second. And yes, I do have the 4 gb patch

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    • ILDW ILDW

      It's not about how new or capable your PC is in running intensive games, its just the game engine for this is so old and not been updated to handle the amount of visual stuff this mod has put in, hence the implementing the lower texture fix will put less strain on the game engine.

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      • Overseer1 Overseer1

        The issues are present even on Vanilla, but almost every high demanding mod suffer from the same problems, it doesnt matter if you have a quantum PC, the engine only uses 1 core on a 32 bits, not even 64, not counting limited ram, and a fuckton of underlying problems that the engine have, in short, stop blaming the mod for the issues when the problem comes when the game launched 10 years ago, (btw, the steam version usually have a TON more issues than the disk or GoG versions, but it is still really random)

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