(F.B.P.) Future Battlefield Pack

Supreme Commander mod |

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Hello everyone, so after al Long time of development, i want to publish my three big Unitpacks for Supreme Commander 1 and Forged Alliance.

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  • CDRMV CDRMV Creator

    Helle Guys,
    So I'm now busy with some prepare Work for My High School Exams.
    Updates for the new two Addons and the new SC1 Patch is comming soon.

    Additionally has anyone here Problems or Bugs with the two Versions of the Main Mod for both Games?
    I have get a few unknown Bugreports from Players, which are a bit difficult for me to find/notified them for fixing.

    A Note from myself:
    Don't forged it I'm a new Modder of the Game with low to basic Knowledge for Modding the Game. So I don't can Know all things about Coding Stuff or other things.
    So maybe it can be happend for me to need help from the Community or something, because this three Mods are a one Person Project.

    I hope you understand/ it or respect for this.
    Thank you

    Stau turned

    Best regards CDRMV

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  • Gastornis Gastornis

    A new mod?

    Looks interesting ...! :)

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    • CDRMV CDRMV Creator

      Hello Gastornis :),
      Yes that is a new Mod, but not only a single Mod.
      There is a main Mod with two additional big Addons for it (Orbital and SCI FI).
      The main Mod is released with an Balance patch so far, but there will come more Updates for it maybe with new Content.
      I'm working now on the SC1 Patch for the main Mod at the Moment and do the the first steps for the Orbital Addon (create the Unitmodels an bring them into the Game).

      Thank you for your positiv review about it.

      Stay turned for Updates and News

      Best regards :)

      CDRMV

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      • Gastornis Gastornis

        Sounds great! :)

        I have a question: Some of your vehicles (UEF) are very small. So I wanted to ask if it is a problem for you to make also solidiers?

        Here is a picture from a modder named burnie:
        Moddb.com
        (I hope, the link works!)

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      • CDRMV CDRMV Creator

        Which UEF Units do you mean exactly?
        The Unitsize of each Unit of my Mod is based on the Sizesystem of the Game techtree. (When I call this so?)
        That means Tech 1 Units have a small size
        Tech 2 Units have an medium to big size
        And tech 3 Units are most big (size)
        Experimental Units are much more bigger then Tech 3.
        That is a short overwiew about this hope you can understand this. But when you have a size request of a Unit or something, I can look into it and will be integrated in the next Update.

        Hmm ok, when I had the experince to create the Infantry Units like Burnie, then I would create/release several Ideas Concepts from myself.
        Based on his Codes anf basic Models, that's why I would give the full Credit of his work about this feature to him.
        The problem is I don't know how.
        Thats why I hope and wait for a release of his Mod.
        Additionally I have written a personal message about the Infantryunits to him, but sadly he doesn't have response so far.

        Sorry about that, but I can't do more in this Case, without his permission. :(

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      • Gastornis Gastornis

        Yes, I mean Tech 1 units. :)

        That burnie did not response, has a reason, he posted on his mod page:
        Moddb.com

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      • CDRMV CDRMV Creator

        Okay :)
        Yes that explains all thank you for information. :)

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  • CDRMV CDRMV Creator

    Hello everyone,
    here is a little Annoucement for the SC1 Users of the regular F.B.P. Unitpack.

    I plan to release the Patch (1.1) for the SC1 Editon on Sunday the 30th April. (I need a little time to create the missing Unitbuild Icons perfectly for several Units).

    The Patch will include the same Improvements as the Patch for FA, but it will have a few new ones.
    Don't worrie these new changes and a few Iconfixes, will be integrated later (in the 1.2 Update for FA). :)

    Additonally for the comming five Days (Until to 13 April)
    I want to take a little Holiday break from all (School, This and others). To relaxe myself.
    I will continue the Work on the SC1 Patch and Orbital on 13 April.
    Hope that is okay for you all Guys.

    But if you have several Questions or Request.
    Then please ask me, because I will look on this Site to check it out and give responses of cause. ;)

    Stay turned for Updates and News

    Best regards
    CDRMV

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  • Blue.Shark Blue.Shark

    Hi! I Really like your mod and I'd like to ask a question. I don't really like mixing different universes together, so will there be an option to turn off units from Star Wars, Stargate etc? Thanks and I hope you enjoy making this mod as much as we enjoy playing it :)

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    • CDRMV CDRMV Creator

      y thank xou very much for you nice and postiv review. ;)
      Xou can always ask me questions of cause.
      Yes you can do it , because the Starwars Stargate and other SCI Fi Stuff, will be integrated in the SCI FI Addon of my Mod.
      You can turn it off when you dont want to use them ingame.
      But please note I don't really want to make several separate Unitmods for each Universe. (Maybe Later but I don't know.)
      Hope you understand this.
      I'm enjoy all what I do for my three Mods
      Create some Unitmodels and bring them into the Game.
      It is one of my favourite freetime activities.
      So I like it to do it. ;)
      Stay turned for Updates :)
      Best regards
      CDRMV

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      • Blue.Shark Blue.Shark

        That's great news for me! Thank you very much for reply and have a nice day :)

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      • CDRMV CDRMV Creator

        No problem. :)
        Thank you and I wish it to you too. :)

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