GoldenEye: Source

Half-Life 2 mod |

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GoldenEye: Source is a Multiplayer only total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.

Latest tweets from @goldeneyesource

Hearing your tales of involvement in what shaped our youth is fascinating. Thank you for inspiring us to game and… T.co

Nov 22 2017

GoldenEye: Source in the wild... #goldengun T.co

Sep 17 2017

Looks like you guys had a great time! T.co

Aug 26 2017

HAPPY ANNIVERSARY #GoldenEye007 We salute you with a tribute poster and 2 new tracks! Youtu.be &… T.co

Aug 25 2017

GoldenEye: Source - 5.0.6 : Security Update - Patch Now Available! Geshl2.com #Official #Patch #GoldeneyeSource

Aug 9 2017

Please come face off against Graslu. Or just watch as everyone in the server gets slaughtered.. your choice. lol… T.co

Aug 7 2017

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  • #7Guest Guest

    Do you need half-life 2 in order for this to work

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    • Graslu Graslu

      No, GE:S is standalone. You just need to download Source SDK 2007 Base from Library - Tools on Steam.

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  • #6Guest Guest

    Theres a glitch in the game when you shoot multiple bullets at an enemy sometimes the game misses the hit detection.

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    • Graslu Graslu

      That depends on a lot of factors. There's respawn invulnerabily for example, which makes you invulnerable for any shot for a short period of time or until the player shoots / picks up an item.

      Then, if you deal a high amount of damage in a short time, the invulnerability time will kick in for a bit protecting the player from further damage for less than a second, so it may that.

      You also have to take ping, loss, lerp, and tickrate into account. That depends on the server.

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  • Tur0k Tur0k

    Youtube.com perfect dark had them?

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    • Graslu Graslu

      Who cares? Is this mod Perfect Dark? Is that linked video Perfect Dark?
      Brightskins won't be added to GE:S just because a few games have them.

      You should also stop going back at calling them "competitive" or that it'd make the game more competitive because Quake uses them, they're basically the only mainstream ones with full brightskins that are valid for competitive use.
      Does Counter-Strike have brightskins? Overwatch? Halo? Unreal Tournament? Rainbow Six Siege? Call of Duty? Hell, as far as I know not even the latest Quake game features brightskins.
      Sure, half of those aren't even arena games but they're competitive games at its core, and none of those have full brightskins.

      Stop trying to make this an official thing seriously, it won't happen. You have little idea of how the competitive of GE:S works it seems. Keep using them to give you an unfair advantage over players that don't have them, that's your issue and admins that know it will take whatever action they want on their server.

      Oh and don't say you perform the same as before, I don't care if you do. It's still unfair advantage as you'll see players faster than any other thanks to the blinding brightskins. It's also your fault if you use other stuff to make your game darker.

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  • Dusanking123 Dusanking123

    Is the multiplayer dead?

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    • Graslu Graslu

      No, there are several active servers still.

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  • Tur0k Tur0k

    will there be bright skins since one dude made the multi on the original.

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