High-Definition Remaster

Battlefield 1942 mod |

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Not just higher resolution textures, but new shaders (thanks to ReShade), better shadows, particle effects and more!

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  • TONYonPC TONYonPC

    Hello, the mod was not supposed to be released on the 5th of november?

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    • ScureHD ScureHD Creator

      Sorry. I will make a new article soon. The mod turned out to be a bit more popular than i expected. I don't want to dissapoint ppl, so i want to finish at least the most important textures (outer wall, ground textures, etc). There are also some other minor issues+i contacted someone for ask help in some stuffs. I was stupid to make a release date back then, but i will try my best to finish the first version ASAP.

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  • #2Guest Guest

    Hello, the mod was not supposed to be released on the 5th of november?

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  • #7Guest Guest

    wow , das muss ich haben

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  • #6Guest Guest

    This is great! Can't wait!

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  • harryold harryold

    It looks great! I would like to see this mod on multiplayer servers.

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  • spacehoshi spacehoshi

    Great, cant wait. Will custom maps work?

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    • Anthony817 Anthony817

      If the custom maps are using the same textures and statics as the base game it should work using all the HD textures.

      In Battlefield: Korea mod for BF2, we use a lot of custom community maps, and the HD ground textures and foliage we use apply to all those maps. So I don't see why it shouldn't also work like that in this game with custom community maps.

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  • #6Guest Guest

    Awesome. Best Battlefield game.

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  • #8Guest Guest

    Legned Game <3 <3 Awesome. Thanks Developers

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