Update your game with the new Historical add-on v2.3.1-C - CHECK ALL CHANGELOGS-->Click Read More
Changelog V2.2 :
"General's" airstrike bug fixed.
Panzer IV Ausf. E High Explosive shells fixed
Changelog V.2.3 beta
D-DAY JUNE 1944:
Adding new historical skins for Panzer IV's E/F1/F2.
Improving abilities & units icons.
"Generals" ingame notifications for all players, when a General will be created or killed, all players will be notified (Team & Enemy).
Much work has been made on our already improved A.I. (Artificial Intelligence) to make the games versus the computer greater.
The C15Ta armored transport truck now can do some repairs on field.
The U.S. M10 with U.S. Rangers call-in are now limited to 2 units on the field at a time.
The Hurricane C strafing plane now cost 200 Ammo.
The General Montgomery Spitfire fighters airstrike now cost 350 Ammo.
The French foreign légion now can call an off map smoke barrage, this barrage will increase the protection of the units targetted during assault.
The Montgomery Command HQ vehicle resources Air drop ability now cost 320 cp with a reload time of 999 seconds ( 16,65 minutes).
The Daimler MKI 2Pdr armored car doesn't need the Captain unlock to be available.
The HE shells from the Stuart Mk III has been removed (such thing never existed).
The Kettenkrad now can do some repairs on field.
The Stug III Ausf. F8 Gun damage & reload has beed slightly increased.
The Folgore squad with Stug call-in are now limited to 2 units on field at a time.
The Messerschmitt BF109 F4 "trop" now cost 200 Ammo.
The General Rommel Stuka bombers planes strike now cost 350 Ammo.
The Marder II Ausf. D don't have the ambush ability anymore.
The Rommel Command HQ vehicle "Grief" resources Air drop ability now cost 320 cp with a reload time of 999 seconds ( 16,65 minutes).
The Panzer III Ausf. L Gun has been improved.
The Panzer Grenadiers now have the field medic kit ability.
The Bersaglieri now have the incendiary grenade ability.
New unit: Panzer I Ausf. B, (limited to one unit at a time) this unit is lethal in front of infantry but poorly armored, the Panzer I can capture strategic points and recon the battlefield.
New HE more efficient shells. (Bk fix)
Sonderverbands and Fallshirmjager Ramcke Brigade can not spawn anymore in empty emplacements or trenches.
Marder II D High explosive shells has been removed.
Teleport bug fixed.
NOTE: i will not implement the "Hold position" to Pios/Eng. as they are to me "non combattant units", i will also not implement the new direct HE bk new shells for the Matilda tank, the Matilda CS 3inch howitzer wasn't reliable and is still excellent in game, others units will get the new HE shells.
Bk mod new map pack II and online multiplayer fix.
Reduced a bit the penetration versus Panzer III & IV's of the Dingo 2 pdr gun without the littlejohn.
Boys AT rifles can't do great damage to medium Panzers.
Fix the missing icons for players using laptops with lower resolution screens. (Thx to Panzerblitz1)
All units in transportation from the Bren carrier will be showed in game.
A.I. improved for better games against the computer.
Tanks wrecks are crushable now to ease the A.I. map paths and lighten the game engine.
New Afrika 43 main menu buttons, the ones who doesn't work has been removed, only the active ones will be displayed (Multiplayer - Skirmish- Options - Exit) new Afrika menu (Thx to Jagdpanther)