Legacy ModPack

The Guild 2 mod |

Follow 12

Fixes In Legacy 2.02 - Possible hospital bug where workers are going to hospital when not sick [Finished] <---Needs testing. Mostly Vanilla code should be fixed. - Fix Tutorial #6 - Power & influence [Finished] - Add XP for scholars, craftmen & patrons as they work [Finished] - Remove "Talk" measure from officesessions and trials [Finished] - Fix arsenal error where button does not show up to purchase troops for war (need this to gain imperial fame and advance in nobility) [Finished] - Remove extra mill worker [Finished] - The Pirate's Nest in building requirements it shows some string. Also some names are displayed wrongly when placed on the map (building rank 2 and 3) [Finished] - Fix AI Hijacking bug (AI permanently frozen in this measure) [Finished] - [Fixed] Possible bug: Mills spamming inside cities [Finished] - [Fixed] Pirate ships that are not hidden love to stop moving every two meters [Finished] - [Fixed] Fishermen boats stuck in attack mode (possibly caused by watchtowers)


Related to Full Version

Only registered members can share their thoughts. So come on! Join the community today and join in the conversation.

You are not logged in, join the community or sign in with your social account: