Saved games should work from 0.9.6. However for new ships to appear in ships yards a new game has to be started.
ATTENTION! Video tutorial on installation and S-Foils check, just a quick rushed video. youtu.be/3_szXRSWjtA If you like my work please donate a few cents to help me free up time for this and keep this project alive. igg.me/at/mikhailskatchkov/x/12828366 This update has new-content, lots of bug fixes . NOTE For Bounce to work you have to set a "activation/hotkey" for it in "interface options" same goes for X-Wing S-Foils "hotkey" (S-Foils require R2 to be installed on your ship.)B-Wing S-Foil not possible yet, in 0.96+ only) after pushing the key you assigned you'll see a message at the bottom "Bounce Activated"[/color] Instructions for S-Foils video youtu.be/vdwxbOjSuR8.
change log 0.9.64+
Fixed: T-70 X-wing rear turret now works.
Added: Raider-Class Corvette.
Added: MC75 Profundity type Star Cruiser.
Updated: Albion sectors cleaned up a bit and optimized
Changed: Barrel and ATF research stations models changed.
Updated: BT7 and V19 added to shipyard.
Fixed: MC80 Liberty type turrets.
Updated: Imperial Quasar Carrier now has own model, both Quasars rebel and Imp
can now dock only fighters.
Updated: Venators now can only dock fighters internally. (not sure if fully
Updated: CODEA now integrated.
Added: Imperial Script Library By "LV" on EGOSOFT.
changed: Many fighters cargo cap has been reduced to M sized containers so that
only heavy fighter and Bombers can carry heavy missiles. e.g. only the
Y-Wing can carry the heavy/M sized Proton torpedo and the X-Wing only
the smaller MG7 Proton torpedo.
changed: Most fighters power management reworked. (please report if something is
change log 0.9.6
Fixed: V-19 Torent guns fixed.
Added: YT-2400 B OutRider exclusive jedi (new Model)
Added: KOTOR Levithain type Interdicton Cruiser
Added: KOTOR Republic Fleet Support ship
Added: KOTOR Aurek light Fighter
Added: New Imperial Start "Imperial Commander" & "clone wars veteran"
Fixed: Re-compressed many files which were not compressed before, should fix crash issues for some people.
Replace: Teladi Trading stations are now "Neutral Stations" from SW Galaxies.
Updated: Jakku now landable (Manual landing only until i optimize it).
change log 0.9.5
Fixed: Y-WIng Heavy all guns, V19 torrent increased cargo hold.
change log 0.9.5
Balanced: Cr90s increased hull, Arquitents light cruiser hull decreased & speed boost, fixed turret weapon count.
Added: Delta 7, several varients for Jedi and Telad. Including Delpta 7B , BM 7 BM2.
Fixed: Concution Impulse generator sound fixed.
Update: Added G9 rigger to Teladi Classics
Added: V19 Torrent fighter. (Pirate/Teladi-CLassics)
Added: BTL-B Y-Wing heavy. (Teladi/Pirate)
Update: Venatro changed from M2 to M1, fighter cap increased to 200.
Update: ISD 1 & 2 fighter cap increased to 72.
Added: Kihraxz fighter to Zann Consortium.
Added: BT7 Thunderclap m6
Added: Tie Hunter
Fixed: Asault Frigate MK2 Docks
Fixed: Lucrehulk main guns and Left turrets.
Fixed: IRD-A cockpit
Updated: Increased Praetorian speed to 90.
Updated: Added boarding pod to many ships.
Fixed: T-70 S-Foils fix by "Jonathan_A"
change log 0.9.3
Fixed: dock ports
Fixed: Legacy-class SD bottom turrets.
Fixed: MC80 "Home One" optimised, reprocessed and fixed massive memory loss and possible CTD issue.
Fixed: Lancer Firgate docks only fighter now.
Fixed: Pelta can now dock fighter (Externally for now until I make an appropriate hangar).+Model optimised.
Fixed: B-Wing weapons
Added: ISD 1 with iconic com tower.
Added: Fighter Drones are now Vulture Droids.
Added: Fighter Drones MK2 are now Tri Droids.
Updated: "The Ghost" now a TM to be able to dock two fighters.
Replaced: Replace Vanilla generic dock with a more Star Wars like one (experimenting)
If you like my work please donate a few cents to help me free up time for this. Igg.me