Labor camp, Evolution chamber, Super ant, Hyper ant
Important note: the mod now has many modifications to the game's core routines! If switched to this mod from another mod, then you need to restart OpenRA.
This release brings a few new units and some polishing.
- Soviets now have Labor Camp. This building can hold up to 5 infantry units inside, each of which granting 50 credits per period.
- Evolution chamber (Tier 3, currently at tier 2) added for building more powerful ant units.
- Super ant added. Put 5 warrior ants into evolution chamber to obtain one. It has tougher armor, 5x HP, 5x damage efficiency against armor and buildings than warrior ants.
Hyper ant added. Put 2 super ants into evolution chamber to obtain one. Physically same as super ants but fires electric zaps.
Nuclear weapons (nuke crates, nuke trucks, nuke migs and nuke super weapon) now leave radiation.
- Allied chrono miner polished: graphics and icon made. Now buildable after building tech center.
- Drone ants' death animation glitch fixed (now has smaller death animation)
- Fire ants now require evolution chamber to build.
- Tunnel network now unsellable.