This is merely a very early release of QWTA. A lot more is planned for the future, as creating this mod is an ongoing process. So far, the main features(summarized at the most basic) include: * Strafejumping eliminated. * Head and neck hit locations' damage multipliers increased slightly. * Unscoped/unironsighted weapon spreads increased(accuracy decreased). * Weapon damages against players increased. * Weapon damages against vehicles and deployables decreased. * Player respawn times increased. * Vehicle respawn times increased.